| [rlplayer.pas] - added Uniques to "Kills" section of the mortem |
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almost 16 years ago
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| * removed legacy vviewer.pas |
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almost 16 years ago
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| * most warnings cleaned up |
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almost 16 years ago
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| hehe, it would be a great mess... |
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almost 16 years ago
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| * bugfix for UpdateStatus |
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almost 16 years ago
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| * updated readme (valkyrie link, and removal of lua link) |
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almost 16 years ago
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| * bugfix! |
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almost 16 years ago
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| * TCoord2D transition part 3 -- functions > TCoord2D |
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almost 16 years ago
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| * TCoord2D transition part 2 -- tx,ty in NPC > TCoord2D |
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almost 16 years ago
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| * TCoord2D transition part 1 -- x,y in thing > TCoord2D |
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almost 16 years ago
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| [flags.ini] - added nfUnique flag for unique monsters |
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almost 16 years ago
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| [defines.ini] - added EffectIdentify; |
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almost 16 years ago
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| [rlitem.pas] - added Durability display to Status2 line |
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almost 16 years ago
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| [rllua.pas] - added healpepin() function to restore Players HP |
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almost 16 years ago
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| [rlgen.pas] - added Wirt |
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almost 16 years ago
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| Now You know what to do. |
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almost 16 years ago
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| [ontalk.lua] - separated ButcherQuest message from general $NPC$_onTalk function. |
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almost 16 years ago
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| [rllua.pas] - Removed reference to nonexistent module LuaUtil |
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almost 16 years ago
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| [base.dat] - added a large hall with pillars in the middle of it |
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almost 16 years ago
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| [diablout.pas] - auto-quickslot items, bought in Pepin's shop. |
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almost 16 years ago
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| [ontalk.lua] - added gossips for all NPCs (including Wirt) |
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almost 16 years ago
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| [rlplayer.pas] added kill statistics to mortem.txt |
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almost 16 years ago
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| [rlplayer.pas] - fixed LookMode (cursor is bounded to screen and map limits) |
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almost 16 years ago
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| [items.ini] fixed some item requirements; capitalized some item names |
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almost 16 years ago
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| [rlglobal.pas] - fixed first CallBack calling when using TWgtChoice.Run method |
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almost 16 years ago
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| [rlplayer.pas] - changed Item displaying in UpdateStatus method |
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almost 16 years ago
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| [rlitem.pas] added Stat Requirements display |
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almost 16 years ago
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| [items.ini] added [ifTwohanded] flag to all bows, making them equippable |
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almost 16 years ago
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| [rlplayer.pas] added function GetFreeSlot; |
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almost 16 years ago
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| Now Your arrows cas fly above exploding barrels=) |
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almost 16 years ago
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