| UI works: |
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over 15 years ago
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| UI works: |
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over 15 years ago
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| started UI works |
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over 15 years ago
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| * removed obsolete gen code |
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over 15 years ago
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| added handling for used PROP_ values |
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over 15 years ago
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| removed Stats[], StatChange[], StatReq[] and other outdated stuff |
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over 15 years ago
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| * single pass starting gear durmax set |
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over 15 years ago
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| added LoS check to explosion |
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over 15 years ago
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| Prettier explosions |
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over 15 years ago
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| * naming conventions! |
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over 15 years ago
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| barrel explosion fix |
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over 15 years ago
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| lualized item effects |
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over 15 years ago
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| some internal tweaks |
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over 15 years ago
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| some tweaks |
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over 15 years ago
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| minor tweaks |
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over 15 years ago
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| Added cells. Fixed chest bug. |
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over 15 years ago
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| some fun with map generator |
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over 15 years ago
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| player's killer appears in mortem log |
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over 15 years ago
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| added invisible monsters |
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over 15 years ago
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| moved all cell special effects to Lua (barrel chain explosion is to fix) |
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over 15 years ago
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| lualized some cell actions |
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over 15 years ago
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| fixed/updated Journal |
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over 15 years ago
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| removed stupid mispressed "6" |
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over 15 years ago
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| fixed 20/16 dur Buckler in Warrior's starting gear |
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over 15 years ago
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| remove COLOR_PORTAL constant |
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over 15 years ago
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| removed unneeded debug messages |
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over 15 years ago
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| added shrine cells |
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over 15 years ago
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| implemented cell OnAct script |
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over 15 years ago
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| OnKill renamed into OnDie |
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over 15 years ago
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| * minor updates (*evil grin*) |
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over 15 years ago
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