| * old IO/UI and all visual/input functions restricted to rlui |
|
More...
|
over 13 years ago
|
| * simple reductions of vinput/voutput usage to as little files as possible |
|
More...
|
over 13 years ago
|
| * removal of vini.pas dependencies |
|
More...
|
over 13 years ago
|
| [fix] Fail is now reserved word, therefore TPlayer.Fail() renamed into TPlayer.doFail() |
|
More...
|
over 13 years ago
|
| * DiabloRL now relies on Legacy mode |
|
More...
|
almost 14 years ago
|
| * dynamic library update |
|
More...
|
almost 14 years ago
|
| * lifesteal and manasteal implemented completely lua-side |
|
More...
|
almost 14 years ago
|
| * utils.get_value - powerful resolver for values |
|
More...
|
almost 14 years ago
|
| * TPlayer.EquipmentHook added |
|
More...
|
almost 14 years ago
|
| * item:reqs_met added to Lua API |
|
More...
|
almost 14 years ago
|
| * intf was also not needed - it is usually read only |
|
More...
|
almost 14 years ago
|
| * OnCreate works properly for beings |
|
More...
|
almost 14 years ago
|
| * fixed player table |
|
More...
|
almost 14 years ago
|
| * MASS CHANGES |
|
More...
|
almost 14 years ago
|
| * lua state ToItemList added |
|
More...
|
almost 14 years ago
|
| * MAJOR REFACTORING |
|
More...
|
almost 14 years ago
|
| * public properties |
|
More...
|
almost 14 years ago
|
| * TGameObject inherits TLuaGameNode - removed duplicate functionality |
|
More...
|
almost 14 years ago
|
| * friendlier API - ToPosition |
|
More...
|
almost 14 years ago
|
| * level is a normal object, passed around for all level functions |
|
More...
|
almost 14 years ago
|
| * generator functions also take level as parameter |
|
More...
|
almost 14 years ago
|
| * all level functions take level as parameter |
|
More...
|
almost 14 years ago
|
| * all cell actions tale level parameter (not used yet as a object) |
|
More...
|
almost 14 years ago
|
| * all x,y functions changed to coord functions (phew that was needed) |
|
More...
|
almost 14 years ago
|
| * fixed bug with OnAct not running |
|
More...
|
almost 14 years ago
|
| * TLevel hooks are read into FHooks |
|
More...
|
almost 14 years ago
|
| * all item arrays are now private to player |
|
More...
|
almost 14 years ago
|
| * reworking inventory cont'd |
|
More...
|
almost 14 years ago
|
| * Player.TryWear added |
|
More...
|
almost 14 years ago
|
| * ActionQuickslotItem fix |
|
More...
|
almost 14 years ago
|