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I Use This!
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Commits : Listings

Analyzed about 11 hours ago. based on code collected about 11 hours ago.
Dec 10, 2024 — Dec 10, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added texturemanager class More... over 7 years ago
use gcc-5 for travis builds More... over 7 years ago
use g++ for gcc builds in travis ci More... over 7 years ago
fixes More... over 7 years ago
First implementation if a tileID-to-Filename JSON List. More... over 7 years ago
Copy resources folder to builddirectory automatically More... over 7 years ago
Terrain can now be lowered More... over 7 years ago
Cell class now takes care of it's sprites coordinates. Iso/Screen Conversion functions have been moved to resources class More... over 7 years ago
Refactoring (#3) More... over 7 years ago
Update README.md More... over 7 years ago
Setup travis-ci and make adjustments for Linux Builds (#2) More... over 7 years ago
Use switch / case instead of if for keytiles More... over 7 years ago
Raise terrain now works for more then one height level More... over 7 years ago
Add SDL_delay(1) at the end of the rendering to keep SDL from using too much CPU More... over 7 years ago
center camera on map center when game starts More... over 7 years ago
minor refactoring More... over 7 years ago
Terrain edititing - Terrain can now be increased (#1) More... over 7 years ago
Add function to clear vectorMatrix, add a layer for selected tiles More... over 7 years ago
check for boundaries on left click More... over 7 years ago
remove sdl folder More... over 7 years ago
restructuring - renamed map class to engine class More... over 7 years ago
folder restucturing More... over 7 years ago
folder restucturing More... over 7 years ago
Add enum bitflags for toggling layers More... over 7 years ago
Add function to find all adjacent tiles of a tile More... over 7 years ago
Draw all fields of the x coords More... over 7 years ago
First implementation of vectorMatrix class for easier access of sprites in tilemap More... over 7 years ago
Draw tiles according to their height level More... over 7 years ago
Add height to Point object More... over 7 years ago
Refactoring More... over 7 years ago