openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
Cytopia
Settings
|
Report Duplicate
1
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Very Low Activity
Commits
: Listings
Analyzed
about 11 hours
ago. based on code collected
about 11 hours
ago.
Dec 10, 2024 — Dec 10, 2025
Showing page 95 of 96
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Added texturemanager class
JimmySnails
More...
over 7 years ago
use gcc-5 for travis builds
JimmySnails
More...
over 7 years ago
use g++ for gcc builds in travis ci
JimmySnails
More...
over 7 years ago
fixes
JimmySnails
More...
over 7 years ago
First implementation if a tileID-to-Filename JSON List.
JimmySnails
More...
over 7 years ago
Copy resources folder to builddirectory automatically
JimmySnails
More...
over 7 years ago
Terrain can now be lowered
JimmySnails
More...
over 7 years ago
Cell class now takes care of it's sprites coordinates. Iso/Screen Conversion functions have been moved to resources class
JimmySnails
More...
over 7 years ago
Refactoring (#3)
JimmySnails
More...
over 7 years ago
Update README.md
JimmySnails
More...
over 7 years ago
Setup travis-ci and make adjustments for Linux Builds (#2)
JimmySnails
More...
over 7 years ago
Use switch / case instead of if for keytiles
JimmySnails
More...
over 7 years ago
Raise terrain now works for more then one height level
JimmySnails
More...
over 7 years ago
Add SDL_delay(1) at the end of the rendering to keep SDL from using too much CPU
JimmySnails
More...
over 7 years ago
center camera on map center when game starts
JimmySnails
More...
over 7 years ago
minor refactoring
JimmySnails
More...
over 7 years ago
Terrain edititing - Terrain can now be increased (#1)
JimmySnails
More...
over 7 years ago
Add function to clear vectorMatrix, add a layer for selected tiles
JimmySnails
More...
over 7 years ago
check for boundaries on left click
JimmySnails
More...
over 7 years ago
remove sdl folder
JimmySnails
More...
over 7 years ago
restructuring - renamed map class to engine class
JimmySnails
More...
over 7 years ago
folder restucturing
JimmySnails
More...
over 7 years ago
folder restucturing
JimmySnails
More...
over 7 years ago
Add enum bitflags for toggling layers
JimmySnails
More...
over 7 years ago
Add function to find all adjacent tiles of a tile
JimmySnails
More...
over 7 years ago
Draw all fields of the x coords
JimmySnails
More...
over 7 years ago
First implementation of vectorMatrix class for easier access of sprites in tilemap
JimmySnails
More...
over 7 years ago
Draw tiles according to their height level
JimmySnails
More...
over 7 years ago
Add height to Point object
JimmySnails
More...
over 7 years ago
Refactoring
JimmySnails
More...
over 7 years ago
←
1
2
…
88
89
90
91
92
93
94
95
96
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree