8
I Use This!
High Activity

News

Analyzed 1 day ago. based on code collected 2 days ago.
Posted over 6 years ago by Kevin Zheng
Crossfire Client GTKv2 1.73.0 is now available for download from SourceForge. Most notably, there is no separate distfile for sounds; sounds are installed by default if SOUND is enabled. A Windows build is not available at this time. Added Pass ... [More] player and server name to client scripts Changed Add text for blessed items in inventory views Client window stays hidden until after player selection Install sound files when SOUND is enabled Show open containers in unlocked inventory view Fixed Enable sound with older (< 0.25.3) versions of Vala Fix delayed weight limit update when strength attribute changes [Less]
Posted about 11 years ago by Kevin Zheng
The Crossfire Development Team is pleased to announce the 1.71.0 release. Highlights in this release include: Per-character keybindings in the GTKv2 client Fixed sound support in the GTKv2 client Retirement of the 'crossfire-config' build parameter ... [More] dumper New pixmaps for many objects, including jewelry and more Faster server input parsing Many, many, many bug fixes For a complete list of new features and bug fixes, please see the online ChangeLog on SourceForge. Availability: Crossfire is available on SourceForge (and its various mirrors). http://sourceforge.net/projects/crossfire/files/ Binary packages are not yet available and will be released when they are ready. 'crossfire-client-1.71.0.tar.bz2' contains the source distribution for the client. If you want to play, this is the only piece you need. 'crossfire-client-images-1.71.0.tar.bz2' contains client images and graphics. This prevents the client from having to request image data from the server. It is optional but recommended if you have a slow Internet connection. 'crossfire-client-sounds-1.71.0.tar.bz2' contains sound effects. This has changed since the 1.70.0 release. Of course, it is optional. 'crossfire-1.71.0.tar.bz2' contains the server source distribution as well as pre-generated archetype and image files. If you are running a server, you need this. 'crossfire-1.71.0.arch.tar.bz2' contains the unpacked archetypes and pixmaps. This is only required if you are planning to make changes to game objects and is not needed to run a server or play the game. 'crossfire-1.71.0.maps.tar.bz2' contains the map distribution. If you are running a server, you need this. Checksums: MD5 (crossfire-1.71.0.arch.tar.bz2) = 284a269840492e45761ea786a86e48ec MD5 (crossfire-1.71.0.maps.tar.bz2) = 71b9d6da7c2d547de0695808e319cfa5 MD5 (crossfire-1.71.0.tar.bz2) = bc58e01b1266785e85c58f6710ccc13f MD5 (crossfire-client-1.71.0.tar.bz2) = a32b9a3cb42f65820c5a9193dcfa56d5 MD5 (crossfire-client-images-1.71.0.tar.bz2) = 91e9ad93276be1565d190fccdcfb810d MD5 (crossfire-client-sounds-1.71.0.tar.bz2) = 3c9b8045231d4f861986b76b1bfde328 Kevin Zheng [email protected] April 5, 2014 [Less]
Posted about 11 years ago by Kevin Zheng
The Crossfire Development Team is pleased to announce the 1.71.0 release. Highlights in this release include: Per-character keybindings in the GTKv2 client Fixed sound support in the GTKv2 client Retirement of the 'crossfire-config' build parameter ... [More] dumper New pixmaps for many objects, including jewelry and more Faster server input parsing Many, many, many bug fixes For a complete list of new features and bug fixes, please see the online ChangeLog on SourceForge. Availability: Crossfire is available on SourceForge (and its various mirrors). http://sourceforge.net/projects/crossfire/files/ Binary packages are not yet available and will be released when they are ready. 'crossfire-client-1.71.0.tar.bz2' contains the source distribution for the client. If you want to play, this is the only piece you need. 'crossfire-client-images-1.71.0.tar.bz2' contains client images and graphics. This prevents the client from having to request image data from the server. It is optional but recommended if you have a slow Internet connection. 'crossfire-client-sounds-1.71.0.tar.bz2' contains sound effects. This has changed since the 1.70.0 release. Of course, it is optional. 'crossfire-1.71.0.tar.bz2' contains the server source distribution as well as pre-generated archetype and image files. If you are running a server, you need this. 'crossfire-1.71.0.arch.tar.bz2' contains the unpacked archetypes and pixmaps. This is only required if you are planning to make changes to game objects and is not needed to run a server or play the game. 'crossfire-1.71.0.maps.tar.bz2' contains the map distribution. If you are running a server, you need this. Checksums: MD5 (crossfire-1.71.0.arch.tar.bz2) = 284a269840492e45761ea786a86e48ec MD5 (crossfire-1.71.0.maps.tar.bz2) = 71b9d6da7c2d547de0695808e319cfa5 MD5 (crossfire-1.71.0.tar.bz2) = bc58e01b1266785e85c58f6710ccc13f MD5 (crossfire-client-1.71.0.tar.bz2) = a32b9a3cb42f65820c5a9193dcfa56d5 MD5 (crossfire-client-images-1.71.0.tar.bz2) = 91e9ad93276be1565d190fccdcfb810d MD5 (crossfire-client-sounds-1.71.0.tar.bz2) = 3c9b8045231d4f861986b76b1bfde328 Kevin Zheng [email protected] April 5, 2014 [Less]
Posted about 15 years ago by Rick Tanner
Crossfire 1.50.0 has been released. This release is based on the trunk versions, discontinuing support for the 1.x branch. Given the long time since the last release, there are lots of changes. Number is to note that it is a more than just an ... [More] incremental release from 1.11, but is not yet 2.0 ------------------------------------------------------------------------------ Lots of bug fixes, but there are not real major changes. But general changes: - New maps - New graphics - Many adjustments in play balance - Change in combat speed - New account based login mechanism - Use of glade layout files in client, allow end users to choose from different layouts - Ability to control which window messages are routed to in the client - Removal of X11 and gtk v1 clients. Files released for this version: Sums (md5) f173d6c4693ecdc03bca0b2855749cc1 crossfire-1.50.0.arch.tar.gz e5320369332260c96f9a4c56603a5649 crossfire-1.50.0.maps.tar.bz2 aa66671704b6b0163fa234689ecfbd95 crossfire-1.50.0.maps.tar.gz d52f092031f11bd8cf5c6387057d5f8f crossfire-1.50.0.tar.gz 4e69296a39602f4702bc455096bed4cc crossfire-client-1.50.0.tar.gz c6ace8d52646c6a7e3e3b02117abc9c4 crossfire-client-images-1.50.0.tar.gz a7e9070baeca1e479764a062a1831285 crossfire-client-sounds-1.50.0.tar.gz (Note - only the maps have a bzip2 compressed archives. For the other files, there isn't a big enough difference in size to make it worth while) crossfire-client-1.50.0.tar.gz contains the client code - if you only want to play, this is the only piece you need. If you don't want to compile, may want to grab RPMS. crossfire-client-images-1.50.0.tar.gz contains prebuilt images - this removes the need to download most of them when playing with cached images. crossfire-client-sounds-1.50.0.tar.gz contains sounds - if you don't want sounds, you don't need this. There is no change in this file from the 1.10 release, so if you already have the 1.10 sound files, no reason to download these. crossfire-1.50.0.tar.gz contains the server code with prebuilt archetype and image files. crossfire-1.50.0.arch.tar.gz contains the unpacked archetype changes. This is not needed if you only want to compile the server and play the game. crossfire-1.50.0.maps.tar.{bz2|gz} contains the map distribution - this is the bigworld map. FOR FIRST TIME USERS: You will only need the server, map, and client archives. You do not need the arch archive. If you just want to play the game at some remote server, you need the client and perhaps the image archive file (older image file is still good enough). Crossfire is available on the following site (note that sourceforge has various mirrors) http://sourceforge.net/projects/crossfire/files/ Mark Wedel [email protected] April 26, 2010 I am not including a complete changelog in this release, because it would be very long. You can use the URL's below to view the changelogs. http://crossfire.svn.sourceforge.net/viewvc/crossfire/client/tags/1.50.0/ChangeLog?view=markup http://crossfire.svn.sourceforge.net/viewvc/crossfire/server/tags/1.50.0/ChangeLog?view=markup http://crossfire.svn.sourceforge.net/viewvc/crossfire/maps/tags/1.50.0/ChangeLog?view=markup http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/tags/1.50.0/CHANGES?view=markup [Less]
Posted about 15 years ago by Rick Tanner
Crossfire 1.50.0 has been released. This release is based on the trunk versions, discontinuing support for the 1.x branch. Given the long time since the last release, there are lots of changes. Number is to note that it is a more than just an ... [More] incremental release from 1.11, but is not yet 2.0 ------------------------------------------------------------------------------ Lots of bug fixes, but there are not real major changes. But general changes: - New maps - New graphics - Many adjustments in play balance - Change in combat speed - New account based login mechanism - Use of glade layout files in client, allow end users to choose from different layouts - Ability to control which window messages are routed to in the client - Removal of X11 and gtk v1 clients. Files released for this version: Sums (md5) f173d6c4693ecdc03bca0b2855749cc1 crossfire-1.50.0.arch.tar.gz e5320369332260c96f9a4c56603a5649 crossfire-1.50.0.maps.tar.bz2 aa66671704b6b0163fa234689ecfbd95 crossfire-1.50.0.maps.tar.gz d52f092031f11bd8cf5c6387057d5f8f crossfire-1.50.0.tar.gz 4e69296a39602f4702bc455096bed4cc crossfire-client-1.50.0.tar.gz c6ace8d52646c6a7e3e3b02117abc9c4 crossfire-client-images-1.50.0.tar.gz a7e9070baeca1e479764a062a1831285 crossfire-client-sounds-1.50.0.tar.gz (Note - only the maps have a bzip2 compressed archives. For the other files, there isn't a big enough difference in size to make it worth while) crossfire-client-1.50.0.tar.gz contains the client code - if you only want to play, this is the only piece you need. If you don't want to compile, may want to grab RPMS. crossfire-client-images-1.50.0.tar.gz contains prebuilt images - this removes the need to download most of them when playing with cached images. crossfire-client-sounds-1.50.0.tar.gz contains sounds - if you don't want sounds, you don't need this. There is no change in this file from the 1.10 release, so if you already have the 1.10 sound files, no reason to download these. crossfire-1.50.0.tar.gz contains the server code with prebuilt archetype and image files. crossfire-1.50.0.arch.tar.gz contains the unpacked archetype changes. This is not needed if you only want to compile the server and play the game. crossfire-1.50.0.maps.tar.{bz2|gz} contains the map distribution - this is the bigworld map. FOR FIRST TIME USERS: You will only need the server, map, and client archives. You do not need the arch archive. If you just want to play the game at some remote server, you need the client and perhaps the image archive file (older image file is still good enough). Crossfire is available on the following site (note that sourceforge has various mirrors) http://sourceforge.net/projects/crossfire/files/ Mark Wedel [email protected] April 26, 2010 I am not including a complete changelog in this release, because it would be very long. You can use the URL's below to view the changelogs. http://crossfire.svn.sourceforge.net/viewvc/crossfire/client/tags/1.50.0/ChangeLog?view=markup http://crossfire.svn.sourceforge.net/viewvc/crossfire/server/tags/1.50.0/ChangeLog?view=markup http://crossfire.svn.sourceforge.net/viewvc/crossfire/maps/tags/1.50.0/ChangeLog?view=markup http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/tags/1.50.0/CHANGES?view=markup [Less]
Posted about 15 years ago by [email protected] (Mark Wedel)
Crossfire 1.50.0 has been released. This release is based on the trunkversions, discontinuing support for the 1.x branch. Given the long timesince the last release, there are lots of changes. Number is to notethat it is a more than just an ... [More] incremental release from 1.11, but is notyet 2.0------------------------------------------------------------------------------Lots of bug fixes, but there are not real major changes. But generalchanges:- New maps- New graphics- Many adjustments in play balance- Change in combat speed- New account based login mechanism- Use of glade layout files in client, allow end users to choose from different layouts- Ability to control which window messages are routed to in the client- Removal of X11 and gtk v1 clients.Files released for this version:Sums (md5)f173d6c4693ecdc03bca0b2855749cc1 crossfire-1.50.0.arch.tar.gze5320369332260c96f9a4c56603a5649 crossfire-1.50.0.maps.tar.bz2aa66671704b6b0163fa234689ecfbd95 crossfire-1.50.0.maps.tar.gzd52f092031f11bd8cf5c6387057d5f8f crossfire-1.50.0.tar.gz4e69296a39602f4702bc455096bed4cc crossfire-client-1.50.0.tar.gzc6ace8d52646c6a7e3e3b02117abc9c4 crossfire-client-images-1.50.0.tar.gza7e9070baeca1e479764a062a1831285 crossfire-client-sounds-1.50.0.tar.gz(Note - only the maps have a bzip2 compressed archives. For the otherfiles, there isn't a big enough difference in size to make it worthwhile)crossfire-client-1.50.0.tar.gz contains the client code - if you onlywant to play, this is the only piece you need. If you don't want to compile,may want to grab RPMS.crossfire-client-images-1.50.0.tar.gz contains prebuilt images - this removes the need to download most of them when playing with cached images.crossfire-client-sounds-1.50.0.tar.gz contains sounds - if you don't want sounds, you don't need this. There is no change in this file from the 1.10 release, so if you already have the 1.10 sound files, no reason to download these.crossfire-1.50.0.tar.gz contains the server code with prebuiltarchetype and image files. crossfire-1.50.0.arch.tar.gz contains the unpacked archetype changes.This is not needed if you only want to compile the server and play thegame. crossfire-1.50.0.maps.tar.{bz2|gz} contains the map distribution - this is thebigworld map.FOR FIRST TIME USERS: You will only need the server, map, and client archives. You do not need the arch archive.If you just want to play the game at some remote server, you need the clientand perhaps the image archive file (older image file is still good enough).Crossfire is available on the following site (note that sourceforge hasvarious mirrors)http://sourceforge.net/projects/crossfire/files/Mark [email protected] 26, 2010I am not including a complete changelog in this release, because it would bevery long. You can use the URL's below to view the changelogs.http://crossfire.svn.sourceforge.net/viewvc/crossfire/client/tags/1.50.0/ChangeLog?view=markuphttp://crossfire.svn.sourceforge.net/viewvc/crossfire/server/tags/1.50.0/ChangeLog?view=markuphttp://crossfire.svn.sourceforge.net/viewvc/crossfire/maps/tags/1.50.0/ChangeLog?view=markuphttp://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/tags/1.50.0/CHANGES?view=markup [Less]
Posted over 17 years ago by [email protected] (Rick Tanner)
Crossfire is an open source cooperative multiplayer graphical RPG and adventure game. Since its initial release Crossfire has grown to encompass over 150 monsters about 3000 maps to explore an elaborate magic system 13 races 15 character classes a ... [More] system of skills and many artifacts and treasures. Crossfire is based in a medieval fantasy world and is similar to other games of this genre. Crossfire 1.11.0 has been released and includes numerous bug fixes and stability enhancements along with many minor changes and improvements. Some of the major changes include metaserver support in the client & server, and new objects added to game along with many map errors fixed. Also released is v1.11.0 of the GTK-v1 and GTK-v2 Clients. The GTK-v1 Client and GTK-v2 Client release contains minor improvements, numerous stability enhancements and bugfixes and support for the new metaserver. The World Map has been updated with new maps along with various bug fixes and patches. The Archetypes file contains various bug fixes, feature enhancements and improvements. A list of updates file releases and md5 sums can be found at the following locations: http://mailman.metalforge.org/pipermail/crossfire-announce/2008-February/000032.htmlhttp://crossfire.real-time.com/download/1100release.html http://forum.metalforge.net/viewtopic.php?t=1767Complete ChangeLog list:http://crossfire.svn.sourceforge.net/viewvc/crossfire/client/tags/1.11/ChangeLog?view=markuphttp://crossfire.svn.sourceforge.net/viewvc/crossfire/server/tags/1.11.0/ChangeLog?view=markuphttp://crossfire.svn.sourceforge.net/viewvc/crossfire/maps/tags/1.11/ChangeLog?view=markuphttp://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/tags/1.11/CHANGES?view=marku (0 comments) [Less]
Posted over 17 years ago by Rick Tanner
Crossfire is an open source cooperative multiplayer graphical RPG and adventure game. Since its initial release Crossfire has grown to encompass over 150 monsters about 3000 maps to explore an elaborate magic system 13 races 15 character classes a ... [More] system of skills and many artifacts and treasures. Crossfire is based in a medieval fantasy world and is similar to other games of this genre. Crossfire 1.11.0 has been released and includes numerous bug fixes and stability enhancements along with many minor changes and improvements. Some of the major changes include metaserver support in the client & server, and new objects added to game along with many map errors fixed. Also released is v1.11.0 of the GTK-v1 and GTK-v2 Clients. The GTK-v1 Client and GTK-v2 Client release contains minor improvements, numerous stability enhancements and bugfixes and support for the new metaserver. The World Map has been updated with new maps along with various bug fixes and patches. The Archetypes file contains various bug fixes, feature enhancements and improvements. A list of updates file releases and md5 sums can be found at the following locations: http://mailman.metalforge.org/pipermail/crossfire-announce/2008-February/000032.html http://crossfire.real-time.com/download/1100release.html http://forum.metalforge.net/viewtopic.php?t=1767 Complete ChangeLog list: http://crossfire.svn.sourceforge.net/viewvc/crossfire/client/tags/1.11/ChangeLog?view=markup http://crossfire.svn.sourceforge.net/viewvc/crossfire/server/tags/1.11.0/ChangeLog?view=markup http://crossfire.svn.sourceforge.net/viewvc/crossfire/maps/tags/1.11/ChangeLog?view=markup http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/tags/1.11/CHANGES?view=marku [Less]
Posted over 17 years ago by [email protected] (Rick Tanner)
Crossfire is an open source cooperative multiplayer graphical RPG and adventure game. Since its initial release Crossfire has grown to encompass over 150 monsters about 3000 maps to explore an elaborate magic system 13 races 15 character classes a ... [More] system of skills and many artifacts and treasures. Crossfire is based in a medieval fantasy world and is similar to other games of this genre. Crossfire 1.11.0 has been released and includes numerous bug fixes and stability enhancements along with many minor changes and improvements. Some of the major changes include metaserver support in the client & server, and new objects added to game along with many map errors fixed. Also released is v1.11.0 of the GTK-v1 and GTK-v2 Clients. The GTK-v1 Client and GTK-v2 Client release contains minor improvements, numerous stability enhancements and bugfixes and support for the new metaserver. The World Map has been updated with new maps along with various bug fixes and patches. The Archetypes file contains various bug fixes, feature enhancements and improvements. A list of updates file releases and md5 sums can be found at the following locations: http://mailman.metalforge.org/pipermail/crossfire-announce/2008-February/000032.htmlhttp://crossfire.real-time.com/download/1100release.html http://forum.metalforge.net/viewtopic.php?t=1767Complete ChangeLog list:http://crossfire.svn.sourceforge.net/viewvc/crossfire/client/tags/1.11/ChangeLog?view=markuphttp://crossfire.svn.sourceforge.net/viewvc/crossfire/server/tags/1.11.0/ChangeLog?view=markuphttp://crossfire.svn.sourceforge.net/viewvc/crossfire/maps/tags/1.11/ChangeLog?view=markuphttp://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/tags/1.11/CHANGES?view=marku (0 comments) [Less]
Posted over 17 years ago by Rick Tanner
Crossfire is an open source cooperative multiplayer graphical RPG and adventure game. Since its initial release Crossfire has grown to encompass over 150 monsters about 3000 maps to explore an elaborate magic system 13 races 15 character classes a ... [More] system of skills and many artifacts and treasures. Crossfire is based in a medieval fantasy world and is similar to other games of this genre. Crossfire 1.11.0 has been released and includes numerous bug fixes and stability enhancements along with many minor changes and improvements. Some of the major changes include metaserver support in the client & server, and new objects added to game along with many map errors fixed. Also released is v1.11.0 of the GTK-v1 and GTK-v2 Clients. The GTK-v1 Client and GTK-v2 Client release contains minor improvements, numerous stability enhancements and bugfixes and support for the new metaserver. The World Map has been updated with new maps along with various bug fixes and patches. The Archetypes file contains various bug fixes, feature enhancements and improvements. A list of updates file releases and md5 sums can be found at the following locations: http://mailman.metalforge.org/pipermail/crossfire-announce/2008-February/000032.html http://crossfire.real-time.com/download/1100release.html http://forum.metalforge.net/viewtopic.php?t=1767 Complete ChangeLog list: http://crossfire.svn.sourceforge.net/viewvc/crossfire/client/tags/1.11/ChangeLog?view=markup http://crossfire.svn.sourceforge.net/viewvc/crossfire/server/tags/1.11.0/ChangeLog?view=markup http://crossfire.svn.sourceforge.net/viewvc/crossfire/maps/tags/1.11/ChangeLog?view=markup http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/tags/1.11/CHANGES?view=marku [Less]