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High Activity
Commits
: Listings
Analyzed
about 2 hours
ago. based on code collected
1 day
ago.
Oct 10, 2024 — Oct 10, 2025
Showing page 1 of 820
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Replace floor perimeter with stone floor tiles in Angry Giant's Bungalow (scorn/houses/angrygiant) map. Cosmetic change only, no functional changes.
Rick Tanner
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1 day ago
Replace floor perimeter with stone tiles in Alfalfa's House (scorn/houses/alfalfa_ground) map. Cosmetic change only, no functional changes.
Rick Tanner
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1 day ago
Fill in empty areas with dungeon wall sections in Ogre Cave (scorn/dtabb/cave2) map
Rick Tanner
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3 days ago
Fill in empty areas with dungeon wall sections in Gnolls Grotto (scorn/dtabb/cave) map
Rick Tanner
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3 days ago
Replace floor perimeter with stone tiles in Serf's House. (scorn/country/serf_house) map. Cosmetic change only, no functional changes.
Rick Tanner
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3 days ago
Make all names used in msg_text matching lower case in Farmhands' Hut (scorn/country/farmhand_1) map
Rick Tanner
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4 days ago
Add map entrance coordinates to Zel's Dungeon, Level 2 (scorn/country/zel/zels_dun_2) - other changes are from map editor reformatting
Rick Tanner
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4 days ago
Add map entrance coordinates to Zel's Dungeon, Level 1 (scorn/country/zel/zels_dun_1) map
Rick Tanner
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4 days ago
Replace floor perimeter with stone tiles in Santo Dominion Toll St. (santo_dominion/tollpost) map. Cosmetic change only, no functional changes.
Rick Tanner
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5 days ago
Add new help file entry for the command hostile - it's not an actual command, but referrenced often enough (IMO) to need it's own help file entry
Rick Tanner
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5 days ago
Add references to bind command inside the take command help file, also includes white space layout changes
rjtanner
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6 days ago
Add references to bind command inside the pickup command help file, also includes white space layout changes
rjtanner
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6 days ago
Add references to take and bind command inside the get command help file
rjtanner
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6 days ago
Increase magic power potion reward quantity from 1 to 8 and update Tobias' msg_txt to reflect this change for Tobias Tower (santo_dominion/tobias) map
Rick Tanner
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6 days ago
Replace floor perimeter with stone tiles in Tobias Tower (santo_dominion/tobias) map. Cosmetic change only, no functional changes.
Rick Tanner
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7 days ago
Move clearing of FLAG_NO_SKILL_IDENT back to identify() Clearing FLAG_NO_SKILL_IDENT in object_give_identified_properties() would cause books to mark as not read when the book was saved out and reloaded. This meant that every time a map swapped, books would cease to become read. Issue origin traced to 8cf20c where this was moved. Hat to Kevin Zheng for pointing me in the right general direction for debugging this.
Daniel Hawkins
as silvernexus
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8 days ago
Fix missing endlore in flying ant bestiary info.
Daniel Hawkins
as SilverNexus
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8 days ago
Add bestiary descriptions for flying ants and mice.
Daniel Hawkins
as SilverNexus
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8 days ago
Replace blocked tiles with cave wall tiles in Cloud World Castle, Dungeon Level 9 and Level 10 and Level 11 (mlab/citydeclouds/castle/cwdccastleb[9-11]) maps. Cosmetic change only, no functional changes.
Rick Tanner
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8 days ago
Fix region typo in Cloud World Castle, Dungeon Level 16 (mlab/citydeclouds/castle/cwdccastleb16) map
Rick Tanner
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9 days ago
Fix unconsumed potions yielding empty bottles
Kevin Zheng
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9 days ago
Adjust full healing message
Kevin Zheng
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9 days ago
Add movement blocking to tiles outside of the invis_exits in The Golden Lion (santo_dominion/taver) map to prevent players from wandering around the map perimeter
Rick Tanner
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10 days ago
Replace floor perimeter with flagstone tiles in The Golden Lion (santo_dominion/tavern) map. Cosmetic change only, no functional changes.
Rick Tanner
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11 days ago
Add movement blocking to tiles outside of the invis_exits in Santo Dominion Gatehouse (santo_dominion/sdgatehouse) map to prevent players from wandering around perimeter
Rick Tanner
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12 days ago
Replace floor and some ground perimeter with stones tiles in Santo Dominion Gatehouse (santo_dominion/sdgatehouse) map. Cosmetic change only, no functional changes.
Rick Tanner
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13 days ago
Replace floor perimeter with stones tiles in The Little Peacock (santo_dominion/peacock) map. Cosmetic change only, no functional changes.
Rick Tanner
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14 days ago
Replace floor perimeter with stones tiles in North Farm (santo_dominion/north_farm) map. Cosmetic change only, no functional changes.
Rick Tanner
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15 days ago
Removed double stacked monsters in North Barn (santo_dominion/north_barn)
Rick Tanner
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16 days ago
Add dryness definitions for permanent lava and blackrock. Turns out they do exist on the world map.
Daniel Hawkins
as silvernexus
More...
16 days ago
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