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Very Low Activity
Commits
: Listings
Analyzed
about 2 hours
ago. based on code collected
about 2 hours
ago.
Dec 05, 2024 — Dec 05, 2025
Showing page 1 of 168
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Merge pull request #7 from fruchterman/java11plus_compatibility
Clemens Katzer
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4 months ago
Update build configuration for Java 11+ compatibility
Tom Fruchterman
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4 months ago
Noved some constants for AI development/debug to Constants class
Clemens Katzer
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over 2 years ago
Client: added GetEngagedEnemyLegion()
Clemens Katzer
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over 2 years ago
Legion: added numDemiLords()
Clemens Katzer
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over 2 years ago
WebServer: for Gmail addresses, register without confirmation code
Clemens Katzer
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over 2 years ago
Print game/points statistics after everything else. Also some corrections to that.
Clemens Katzer
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over 2 years ago
More debug prints related to Titan movement (optional or to Logger)
Clemens Katzer
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over 2 years ago
Attack and inflict heavy losses - but if it's our Titan legion steeper price
Clemens Katzer
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over 2 years ago
Based on debug constant, possibility to wait/prompt after setupBattleMove
Clemens Katzer
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over 2 years ago
Added 'headless' file to .gitignore
Clemens Katzer
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over 2 years ago
When in headless mode, do not try to start Game dialog and Startup-progressdialog
Clemens Katzer
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over 2 years ago
Possibility to run game in batch-run.sh in Headless mode
Clemens Katzer
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over 2 years ago
PlayerDetailsDialog: autoRefresh and hide legionSplitTree (based on debug constants)
Clemens Katzer
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over 2 years ago
Refactored evaluateMove() into 4 smaller methods
Clemens Katzer
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over 2 years ago
ClemensAI in AbyssX: Don't take Gorgon before 3 Cyclops or Behemoth or better
Clemens Katzer
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over 2 years ago
Non-native penalty must be added as negative
Clemens Katzer
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over 2 years ago
getCombatValue now depends on attacker or not; more cautious Titan moving
Clemens Katzer
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over 2 years ago
ClemensAI: Crude hack: in Abyss hexes do not take Druid
Clemens Katzer
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over 2 years ago
Client: added a @SuppressWarnings("unused")
Clemens Katzer
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over 2 years ago
MasterBoardTerrain: added hasNonNativePenalty(CreatureType creature)
Clemens Katzer
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over 2 years ago
HazardHexSide: added slowsNonNatives()
Clemens Katzer
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over 2 years ago
Improvement ideas and debug printing for them based on constants
Clemens Katzer
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over 2 years ago
enemyAttackMap with ignoreFriends = true; debug info about Titan legion movement
Clemens Katzer
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over 2 years ago
Titan fight info, don't print if method is flee
Clemens Katzer
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over 2 years ago
More debug info about Titan moving to Abyss
Clemens Katzer
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over 2 years ago
More debug info about when our Titan fights
Clemens Katzer
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over 2 years ago
Show debug info about if our Titan legion fights
Clemens Katzer
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over 2 years ago
Show debug info for invincibleTitan based on boolean propery in DebugMethods
Clemens Katzer
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over 2 years ago
Do not show debug info for dontRecruitIfHaveSomethingBetter
Clemens Katzer
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over 2 years ago
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