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Very Low Activity
Commits
: Listings
Analyzed
about 20 hours
ago. based on code collected
about 21 hours
ago.
Nov 29, 2024 — Nov 29, 2025
Showing page 14 of 15
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Commit Message
Contributor
Files Modified
Lines Added
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Code Location
Date
base: Buffer constructor from std::vector
Alexander Bich
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about 3 years ago
nix config: use clang 14
Alexander Bich
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about 3 years ago
glTF: WIP parsing code
Alexander Bich
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about 3 years ago
json helper library
Alexander Bich
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about 3 years ago
fs: fixes
Alexander Bich
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about 3 years ago
base: outputting additional information into exception
Alexander Bich
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about 3 years ago
fs: initial code
Alexander Bich
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about 3 years ago
data: endianness-aware number ops, std streams
Alexander Bich
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about 3 years ago
unicode: refactor, add Unicode->UTF-16 conversion
Alexander Bich
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about 3 years ago
shaders: eliminate necessity of defining static variable themselves when defining uniform struct
Alexander Bich
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about 3 years ago
vulkan: use counter-clockwise front facing, as it seems to be a standard in e.g. glTF
Alexander Bich
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about 3 years ago
vulkan: detect suitable surface format
Alexander Bich
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about 3 years ago
graphics: no book in pools
Alexander Bich
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about 3 years ago
vulkan: perform dedicated big allocations
Alexander Bich
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over 3 years ago
graphics/vulkan: depth and blending settings in pipeline config
Alexander Bich
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over 3 years ago
math: missing header
Alexander Bich
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over 3 years ago
some debug printing
Alexander Bich
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over 3 years ago
vulkan: use non-dynamic viewport
Alexander Bich
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over 3 years ago
shaders, spirv: vector/matrix multiplications
Alexander Bich
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over 3 years ago
math: geometry calculations
Alexander Bich
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over 3 years ago
math: more operations, constexpr
Alexander Bich
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over 3 years ago
sdl: do not force-close window, quit event loop instead
Alexander Bich
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over 3 years ago
spirv: many math functions
Alexander Bich
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over 3 years ago
vulkan: depth-stencil images
Alexander Bich
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over 3 years ago
spirv: fixes and more ops
Alexander Bich
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over 3 years ago
vulkan: uniform buffers
Alexander Bich
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over 3 years ago
vulkan: do not recreate frames on resize
Alexander Bich
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over 3 years ago
vulkan: refactor: move Init code to constructors
Alexander Bich
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over 3 years ago
graphics: rename recreate preset funcs
Alexander Bich
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over 3 years ago
vulkan: account for non-coherent atom size when allocating non-coherent memory
Alexander Bich
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over 3 years ago
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