3
I Use This!
Very Low Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Jun 09, 2024 — Jun 09, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Turret gun object (orig only, no tex either)
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Sound effects for shooting (machine gun) and zombies
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
New system for loading and managing weapon sounds
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Added two random sounds More... almost 14 years ago
Docs for sounds, weapons More... almost 14 years ago
Added a poopgun and pickupable weapons
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Drivable objects - ute!
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Made object manip code by a unit simpler and changed the controls slightly
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Objects lifting
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Added basic object actions (use key) - and an action with pooping on the desk and saying "Like a boss"
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Add a gun on the ground
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Added new entity type: "Object"
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Fixed the zidhask (rotate, triangulate). Added export opts doc for blender 2.59
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Different character types to move at different speeds
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Really crappy shadowing for the character with the jetpack (I think its "zapron")
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Zapron fire
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
re-organise 'orig' directory
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Heaps of moddelling work and directory renaming and fixing
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Added a menu option and objs for multiple character support
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
obj and text for characters (orig)
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Really basic blender objects for all characters
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Removed pre-existing random debugging code
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Added more crate textures, and a new crate model which has better UVs
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
UV fix?
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Particles to be removed when they go out of bounds
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Chair object, Old gum tree object
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Torch as a spotlight
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Bugfix so destroyed walls arn't in the collideboxes array anymore
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Glowing zombies...
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago
Improved lighting with emission materials, blender docs
TheJosh1337
as Josh Heidenreich
More... almost 14 years ago