3
I Use This!
Very Low Activity

Commits : Listings

Analyzed 41 minutes ago. based on code collected 42 minutes ago.
Jun 30, 2024 — Jun 30, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Menu mods for new mod system
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
System for mods/maps within other mods/maps
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Mod data for aussie day mod
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Missing files from prev. commit
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Moved menu bits into 'cr' mod and added custom mod menu bits
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Map registration for maps-in-mods
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Beta 11
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
MSVC project updates
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Dead entities to be converted into 'decay' entities
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Another zombie mod
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
AIs to not update so often
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Units to be a little smaller. They run faster.
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Finished reverting the heightmap code; some other bits
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Rolled back the multi-heightmap splitting
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Actually bump to Bullet 2.81
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Heightmap code cleanup
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Bullet physics - bump to 2.81 (Linux)
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Map fix for 'maze of the lost'.
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Force bullet compile into non-debug
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Compile fix for Linux
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Changed 'torch' lights.
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
OpenGL standard renderer - static map mesh support
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Plank object for maze of the lost over one of the caverns
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Linux compile fixes
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Fixed mesh physics, got it rendering too
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Physics support for map meshes
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Regij map loading
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Improvements to maze of the lost
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
Improvements to 'Maze of the Lost'.
TheJosh1337
as Josh Heidenreich
More... over 12 years ago
New map - maze of the lost
TheJosh1337
as Josh Heidenreich
More... over 12 years ago