Very first work on multi-touch |
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over 11 years ago
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Ammoun round weapon types |
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over 11 years ago
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Network - send 'type' for walls, objects, vehicles and pickups |
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over 11 years ago
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Moved MTU into a #define and raised to 1492 |
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over 11 years ago
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Another couple of segfault fixes in network code |
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over 11 years ago
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Moved gui listmodel classes to own file |
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over 11 years ago
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Fixed some networking segfaults |
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over 11 years ago
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Fixed a segfault with a missing map on network game |
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over 11 years ago
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Guichan listbox fix |
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over 11 years ago
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Android mod |
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over 11 years ago
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Split the bread-and-butter parts of Menu into it's own class |
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over 11 years ago
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Release 1.4 |
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over 11 years ago
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Restored menu bg |
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over 11 years ago
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Android compile fix |
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over 11 years ago
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Moved all of the OpenGL render code into it's own directory |
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over 11 years ago
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Little guichan fixes |
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over 11 years ago
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Command line args for windows |
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over 11 years ago
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Fix guichan line rendering |
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over 11 years ago
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Guichan compile fix for Android, travis quieter |
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over 11 years ago
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Guichan compile fix for Android, travis quieter |
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over 11 years ago
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Guichan fixes |
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over 11 years ago
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Got the OpenGL guichan bits working with shaders. Kinda. |
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over 11 years ago
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guichan shaders |
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over 11 years ago
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Render for for GL_UNSIGNED_SHORT in glDrawElements call |
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over 11 years ago
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Found issue with rendering. Fixed for OpenGL. Broke for GLES. |
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over 11 years ago
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guichan hacks |
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over 11 years ago
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Trying to get bones working again |
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over 11 years ago
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Android to use dynamic screen res |
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over 11 years ago
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Travis and Android updates |
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over 11 years ago
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Android to use smaller PNGs and JPGs in assets directory |
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over 11 years ago
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