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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Jun 11, 2024 — Jun 11, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix weapon firing sound when empty More... about 8 years ago
Fixes to physics testing gametypes
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Allow game scripts to instantly terminate the game
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Tweaks and fixes to deathoclypse game type
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Set ambient for each game start, even if TOD is off
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Fix for time-of-day default max of zero
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Use FPS mode for cli-started games
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Fix FPS count init bugs
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Use new font and bigger size for round-start messages
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Add Digitalt font
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Lua support for font and size for hud labels
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
HudLabel support for custom font faces
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Combine getFont and loadFont into a single load-or-get system
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Fixup debian licensing info
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Support for multiple fonts
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Rename OpenGL font files
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
More accurate FPS reporting
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Snow to be rendered using the colour renderer
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Don't allow texture particle rendering if no texture set
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Update hfzReadTile for 64-bit support too
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Better reproting of heightmap load errors
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
LibHFZ fix for 64-bit
TheJosh1337
as Josh Heidenreich
More... about 8 years ago
Fix timing bug with secondary games
TheJosh1337
as Josh Heidenreich
More... over 8 years ago
Remove unused anim_frame variable
TheJosh1337
as Josh Heidenreich
More... over 8 years ago
End screen game loop
TheJosh1337
as Josh Heidenreich
More... over 8 years ago
Introduce new game ending method which terminates instantly
TheJosh1337
as Josh Heidenreich
More... over 8 years ago
Nuke unused GameEngine::running variable
TheJosh1337
as Josh Heidenreich
More... over 8 years ago
Game status enum instead of boolean
TheJosh1337
as Josh Heidenreich
More... over 8 years ago
Zombies game dusk from level 3 onwards
TheJosh1337
as Josh Heidenreich
More... over 8 years ago
Scriptable day/night adjustments
TheJosh1337
as Josh Heidenreich
More... over 8 years ago