52
I Use This!
Low Activity

Commits : Listings

Analyzed about 10 hours ago. based on code collected about 10 hours ago.
May 22, 2024 — May 22, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
tim speaks More... almost 22 years ago
yawn More... almost 22 years ago
more whitespace cleanup while i try to wrap my head around this segfault More... almost 22 years ago
trivial change to test snaps More... almost 22 years ago
just couldn't resist... More... almost 22 years ago
random whitespace cleanup More... almost 22 years ago
updated project to include new bzfs class files
sean
as Sean Morrison
More... almost 22 years ago
draw team flags after normal flags on radar, so that team flags can't be hidden More... almost 22 years ago
yay for trailing whitespace More... almost 22 years ago
Doh -- now can't shoot while on label -- solution not so simple :( More... almost 22 years ago
Commands like "send message" -- 'n' by default mess up menu system when player is on a HUDUi list -- this change prohibits such commands in HudUIList as it is with HudUILabel. More... almost 22 years ago
ogg/vorbis More... almost 22 years ago
what if no GL? More... almost 22 years ago
nuke incorrect MsgClientVersion More... almost 22 years ago
separated out WorldInfo class from bzfs.cxx
sean
as Sean Morrison
More... almost 22 years ago
more bzdb, some whitespace cleanup More... almost 22 years ago
no more <limits> More... almost 22 years ago
rgb -> png More... almost 22 years ago
SUBDIRS not conditional More... almost 22 years ago
move another variable to bzdb More... almost 22 years ago
trivial documentation change More... almost 22 years ago
move multisample to bzdb More... almost 22 years ago
yay for defaluts! More... almost 22 years ago
fixed invalid data at end of binary worlds for teleporters -- sf patch 766337 by micahjd
sean
as Sean Morrison
More... almost 22 years ago
add ogg to the build, because its the wav of the future More... almost 22 years ago
lookit all the purdy colors More... almost 22 years ago
hey, stop grabbing my mouse! More... almost 22 years ago
all world size type data should be uint32_t More... almost 22 years ago
allow biggerworlds, and download bigger chunks More... almost 22 years ago
HI DIABLO! More... almost 22 years ago