52
I Use This!
Low Activity

Commits : Listings

Analyzed about 13 hours ago. based on code collected about 13 hours ago.
May 29, 2024 — May 29, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
all vars from server are not persistant and are locked More... almost 22 years ago
on join sent vars to client More... almost 22 years ago
better build dependencies More... almost 22 years ago
win32 needs time More... almost 22 years ago
various fixes to make things build More... almost 22 years ago
send multi vars at once More... almost 22 years ago
decoupled symbol dependancy in libGLKit to libcommom; was Team::radarColor and TimeKeepter::getTick(); now stores colors internally and uses time()
sean
as Sean Morrison
More... almost 22 years ago
follow along with learner More... almost 22 years ago
made all of the frameworks use proper addressing for app embedding and made almost all frameworks prebound (libgeometry still isn't)
sean
as Sean Morrison
More... almost 22 years ago
moved RenderNode.cxx from src/bzflag to src/ogl
sean
as Sean Morrison
More... almost 22 years ago
Begin adding MsgSetVar More... almost 22 years ago
comment the libcommon dependancy until resolved
sean
as Sean Morrison
More... almost 22 years ago
Account for Observer team w/player ids More... almost 22 years ago
Joe Celko helps out cappy with BZDB Variables More... almost 22 years ago
pruning More... almost 22 years ago
remove vc warnings More... almost 22 years ago
minor Protocol.h tweaks More... almost 22 years ago
fix flag expiration bug (and rewrite some code along the way) More... almost 22 years ago
when deeper than allowed, slowly crawl up, but don't jump to ground level; this solves the high jump for exploding burrowed tank problem More... almost 22 years ago
limit radar range when underground, even before burrowed all the way More... almost 22 years ago
PlayerLink.cxx and .h are no longer used, dump them; they still seem to be referenced in the MacOS project file, though More... almost 22 years ago
more BEOS workaround More... almost 22 years ago
move BEOS work around to where it actually makes sense More... almost 22 years ago
get rid of now unused multicast code in bzfs, only pings remaining; unbreak authentication; move BEOS work around to where it actually makes sense; note to self: commit one thing at a time More... almost 22 years ago
fix buffer overflow during read (buffer dimension assumed as MaxPacketLen) More... almost 22 years ago
need icon More... almost 22 years ago
PlayerLink is dead, long live PlayerLink More... almost 22 years ago
Move towards removing PlayerLink More... almost 22 years ago
fix temp directory for vc debug of bzflag More... almost 22 years ago
remove stupid vc warnings More... almost 22 years ago