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BZFlag - Multiplayer 3D Tank Game
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Low Activity
Commits
: Listings
Analyzed
about 13 hours
ago. based on code collected
about 13 hours
ago.
May 29, 2024 — May 29, 2025
Showing page 406 of 467
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Contributor
Files Modified
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Code Location
Date
all vars from server are not persistant and are locked
Dave Brosius
More...
almost 22 years ago
on join sent vars to client
Dave Brosius
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almost 22 years ago
better build dependencies
Dave Brosius
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almost 22 years ago
win32 needs time
Dave Brosius
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almost 22 years ago
various fixes to make things build
David Trowbridge
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almost 22 years ago
send multi vars at once
Dave Brosius
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almost 22 years ago
decoupled symbol dependancy in libGLKit to libcommom; was Team::radarColor and TimeKeepter::getTick(); now stores colors internally and uses time()
sean
as Sean Morrison
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almost 22 years ago
follow along with learner
Dave Brosius
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almost 22 years ago
made all of the frameworks use proper addressing for app embedding and made almost all frameworks prebound (libgeometry still isn't)
sean
as Sean Morrison
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almost 22 years ago
moved RenderNode.cxx from src/bzflag to src/ogl
sean
as Sean Morrison
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almost 22 years ago
Begin adding MsgSetVar
Dave Brosius
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almost 22 years ago
comment the libcommon dependancy until resolved
sean
as Sean Morrison
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almost 22 years ago
Account for Observer team w/player ids
Dave Brosius
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almost 22 years ago
Joe Celko helps out cappy with BZDB Variables
Dave Brosius
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almost 22 years ago
pruning
Dave Brosius
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almost 22 years ago
remove vc warnings
Dave Brosius
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almost 22 years ago
minor Protocol.h tweaks
Dave Brosius
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almost 22 years ago
fix flag expiration bug (and rewrite some code along the way)
Frank Thilo
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almost 22 years ago
when deeper than allowed, slowly crawl up, but don't jump to ground level; this solves the high jump for exploding burrowed tank problem
Frank Thilo
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almost 22 years ago
limit radar range when underground, even before burrowed all the way
Frank Thilo
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almost 22 years ago
PlayerLink.cxx and .h are no longer used, dump them; they still seem to be referenced in the MacOS project file, though
Frank Thilo
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almost 22 years ago
more BEOS workaround
Frank Thilo
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almost 22 years ago
move BEOS work around to where it actually makes sense
Frank Thilo
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almost 22 years ago
get rid of now unused multicast code in bzfs, only pings remaining; unbreak authentication; move BEOS work around to where it actually makes sense; note to self: commit one thing at a time
Frank Thilo
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almost 22 years ago
fix buffer overflow during read (buffer dimension assumed as MaxPacketLen)
Alfredo Tupone
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almost 22 years ago
need icon
Tim Riker
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almost 22 years ago
PlayerLink is dead, long live PlayerLink
Dave Brosius
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almost 22 years ago
Move towards removing PlayerLink
Dave Brosius
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almost 22 years ago
fix temp directory for vc debug of bzflag
Dave Brosius
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almost 22 years ago
remove stupid vc warnings
Dave Brosius
More...
almost 22 years ago
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