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I Use This!
Moderate Activity

Commits : Listings

Analyzed about 6 hours ago. based on code collected about 6 hours ago.
Feb 28, 2025 — Feb 28, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixing file name cases for linux More... over 10 years ago
Make note of update to glext.h More... over 10 years ago
Updates for linux compilation - updated irrlicht glext.h file and correcting case of filename for Atlantic85 own ship model More... over 10 years ago
Remove unneeded quotes from info.plist files. More... over 10 years ago
Use new models in scenario. More... over 10 years ago
Add remaining other ship files More... over 10 years ago
Add another simple estuary based scenario. More... over 10 years ago
Change the way the program pauses to show credits text, so it doesn't seem to hang. More... over 10 years ago
Add installer builder for binaries only. More... over 10 years ago
Add and edit scenarios More... over 10 years ago
Read scenario visibility when loading into editor. More... over 10 years ago
Make lights affected by fog. More... over 10 years ago
Correct scaling for other ship lights (became wrong as entity not mesh is scaled) More... over 10 years ago
Add a directional light to improve the 3d effect. More... over 10 years ago
Add to credits for main program. More... over 10 years ago
Remove -O2 optimisation and -s from controller, editor and launcher builds. More... over 10 years ago
Allow visibility to be set in editor. More... over 10 years ago
Display weather parameters in controller. More... over 10 years ago
Move weather bars in controller. More... over 10 years ago
Allow two-way setting of weather parameters between controller and bridge command. More... over 10 years ago
Initial stage of setting weather from the controller. More... over 10 years ago
Allow visibility to be changed. More... over 10 years ago
Read visibility range from environment file. More... over 10 years ago
Simplifying water shader to hard code for linear fog. More... over 10 years ago
Debugging shader for fog. More... over 10 years ago
Enabling fog - requires more work for water and to ensure that the sky responds correctly. More... over 10 years ago
Merge branch 'master' of https://github.com/bridgecommand/bc More... over 10 years ago
Merge branch 'master' of https://github.com/bridgecommand/bc More... over 10 years ago
Set minimum version for OSX build More... over 10 years ago
Specify minimum system for OSX (Currently choosing to compile for minimum OSX 10.7, could probably be earlier if wanted) More... over 10 years ago