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Very High Activity
Commits
: Listings
Analyzed
about 5 hours
ago. based on code collected
about 22 hours
ago.
Nov 30, 2024 — Nov 30, 2025
Showing page 7 of 432
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Fix #150352: Snap operators in edit mode not working for curves
Lukas Tönne
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10 days ago
Refactor: Mesh: Use strings to store active UV map
Hans Goudey
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10 days ago
Cycles: Skip compiling surface nodes for volume
Weizhen Huang
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10 days ago
GPU: Add support for SRT accessors
Clément Foucault
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10 days ago
Fix: Nodes: Dynamic labels for Combine Color shader node
Damien Picard
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10 days ago
Cleanup: replace GHash with Map in build modifier
Jacques Lucke
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10 days ago
Cleanup: VSE Strip runtime data
Aras Pranckevicius
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10 days ago
Fix #150306: eevee recompiles for minor changes in normal map node
Jacques Lucke
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10 days ago
Nodes: Skip undo step if auto-offset makes no changes
W_Cloud
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10 days ago
Cleanup: make format
Thomas Dinges
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10 days ago
UI: 3D Viewport: Add performance timing info
Falk David
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10 days ago
Cycles: Improve compilation time of tricubic interpolation
Weizhen Huang
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10 days ago
GPU: Parse shader resource declaration
Clément Foucault
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10 days ago
Fix #150019: EEVEE: AOV causes viewport to stop updating
Clément Foucault
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10 days ago
Fix #150139: Grease Pencil: Move to layer fails with empty layer
Pratik Borhade
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10 days ago
EEVEE: Add pipeline and primitive type to shader name
Clément Foucault
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10 days ago
Fix: UI: Activating modifier wrongly consumes event in some cases
Falk David
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10 days ago
BLI: Bounds: Add function to check segment intersection
Falk David
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10 days ago
EEVEE: Make light properties library overrideable
Nathan Vegdahl
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10 days ago
Fix: GPU: OCIO fallback compilation error in lite build
Clément Foucault
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10 days ago
Fix #150122: VSE: Playback controls in preview use active scene context
Falk David
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10 days ago
Fix #150081: Regression: Assign Automatic From Bones doesn't work
Pratik Borhade
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10 days ago
Fix #150322: LineArt: Prevent non-existent target vgroup from crahsing
YimingWu
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10 days ago
Fix #150010: VSE: Scene Sync doesn't update on mute/unmute
John Kiril Swenson
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11 days ago
Fix #150213: incorrect results from mathutils.Matrix.adjugated()
[email protected]
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11 days ago
GPU: Use generated source API for compiling python shaders
Clément Foucault
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11 days ago
Grease Pencil: Edit mode wire color
Casey Bianco-Davis
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11 days ago
Fix #150187: Grease Pencil: Overlay lines don't show Bézier point selection
Casey Bianco-Davis
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11 days ago
Remove files not committed in right branch
Julien Duroure
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11 days ago
glTF: Cleanup
Julien Duroure
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11 days ago
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