611
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Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
May 08, 2023 — May 08, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Smoke: * reset cache when changing heat or gravity More... over 14 years ago
Pointcache: *forgot 1 rename More... over 14 years ago
BMesh/CMake: More... over 14 years ago
Pointcache: * change function names More... over 14 years ago
Pointcache: *introducing unique ID's following brechts hint from ML More... over 14 years ago
blender 2.5 MSVC projectfiles * update for bpy_array.c More... over 14 years ago
Implemented dynamic and multidimensional array support in RNA. More... over 14 years ago
blender 2.5 MSVC projectfiles * update for volume rendering * update for audaspace jack * update for rna: animation_api.c, scene_api.c More... over 14 years ago
Replaced G.sce by Main.name in sound.c. I hoped for it to resolve the bug of loading sounds with relative paths didn't work, but Main.name isn't set before the sounds are loaded, so the bug resists! Someone who is into file loading should please fix this! More... over 14 years ago
2.5 Material Buttons: More... over 14 years ago
remove gameOb.has_key(key) method from KX_GameObject and ListValue since python 3.x removes has_key from dictionaries. Instead use __contains__, eg. if key in gameOb: ... More... over 14 years ago
patch from Mitchell Stokes adding dictionary like access to a scene. (like KX_GameObjects have) More... over 14 years ago
removing GameLogic.EvalExpression(), unlikely anyone will miss it, was only accessible in 2.49, invalid expressions would crash, valid ones leak memory. More... over 14 years ago
Moved the autokey mode menu from the timeline header into the timeline menus. Its previous prominent large size made it seem like this setting was very important, when in fact it's a setting you are almost never likely to touch. This helps clean up the main UI. More... over 14 years ago
== SCons == * Add sndfile support (False by default). Note: for this to work, make sure that FFMPEG-support is disabled.
Nathan Letwory (Blender)
as Nathan Letwory
More... over 14 years ago
2.5 - Keying Sets Bugfix More... over 14 years ago
subsurf works now! YES! take *that* subsurf_ccg.cscons/scons.py BF_QUICK=bf_python,bf_blenkernel,bf_blenlib,bf_blenloader,bf_editors_mesh,bf_bmesh,bf_editors_space_view3d,bf_editors_transform,bf_makesdna,bf_makesrna,bf_dna,bf_rn,bf_bmesh,bf_editors_object,editors_uvedit,editors_space_image,editors_screen,editors_space_screen,editors_space_api,bf_windowmanager,bf_wm still an issue with some modifier combinations though, and I think there's some memory corruption going on, need to valgrind it.
joeedh
as Joseph Eagar
More... over 14 years ago
* removed misleading comments. In short: NEVER EVER copy platform defaults in their entirety as your user-config.py. I'm taking this commit log as an opportunity to also remind people of the existance of doc/blender-scons.txt . If you're a user reading these commit logs, and you haven't pre-ordered the Durian DVD yet, do so now: http://www.blender3d.org/e-shop/product_info_n.php?products_id=120
Nathan Letwory (Blender)
as Nathan Letwory
More... over 14 years ago
Small error detected by valgrind, thanks cam More... over 14 years ago
* Volume Rendering More... over 14 years ago
2.5 - Action Editor More... over 14 years ago
2.5 - Keying Sets API (now usable from Py-Scripts) More... over 14 years ago
2.5 - NLA Bugfixes: More... over 14 years ago
svn merge -r 22628:22753 https://svn.blender.org/svnroot/bf-blender/branches/blender2.5/blender More... over 14 years ago
Fixed a crash due to a missing call for FRS_initialize in the case of running Blender in the background rendering mode using the '-b' command option. More... over 14 years ago
2.5 - Assorted Bugfixes for Animation Editing More... over 14 years ago
Tiny tweaks to Display panel in image editor More... over 14 years ago
SVN maintenance. More... over 14 years ago
Reverted some keymap changes. More... over 14 years ago
Smoke: *enable non-2^n textrues for all gfx cards which support it. * try to enhance the visual quality under linux a bit when gfx card doesn't support it (still errors visible) More... over 14 years ago