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Commits : Listings

Analyzed about 22 hours ago. based on code collected 2 days ago.
Apr 14, 2024 — May 14, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Geometry Nodes: remove experimental option for matrix socket and nodes More... 29 days ago
Fix #120727: Filtering is case sensitive for Python UI-lists More... 29 days ago
Cleanup: spelling in comments More... 29 days ago
BLF: Remove No Op Code in blf_str_offset_from_cursor_position More... 29 days ago
Cleanup: use const references instead of copy-by-value More... 29 days ago
Cleanup: use const pointers, quiet cppcheck unreadVariable warning More... 29 days ago
Cleanup: match function/declaration names More... 29 days ago
Cleanup: use ATTR_WARN_UNUSED_RESULT for allocating RNA functions More... 29 days ago
Cleanup: clarify names for the a string and it's static buffer More... 29 days ago
Fix misuse of RNA_struct_name_get_alloc More... 29 days ago
Icons: Add Sculpt gesture icons More... 30 days ago
UI: Remove Redundant Hidden File Check for Linux/Mac More... 30 days ago
Cleanup: Use Span for despgraph build argument More... 30 days ago
EEVEE-Next: Fix discrepancy between lookdev and forward More... 30 days ago
EEVEE-Next: Remove support for renderpass for forward opaque objects More... 30 days ago
Cleanup: DRW: Remove uneeded dependency of debug shaders on draw_view More... 30 days ago
Fix (unreported) LibOverride: Assert when clearing a liboverride.
mont29
as Bastien Montagne
More... 30 days ago
Fix #120701: Overrides: Running Make Override operator in viewport without a selection created duplicates.
mont29
as Bastien Montagne
More... 30 days ago
UI: Add tooltips to inputs of Color shader nodes More... 30 days ago
Fix #120703: Overrides: Missing 'override' Color overlay for some UI widgets.
mont29
as Bastien Montagne
More... 30 days ago
Fix #120655: GPv3: Conversion: invalid handling of generated 'offset radius' nodetree.
mont29
as Bastien Montagne
More... 30 days ago
Cleanup: GPv3 conversion: Remove unused public functions.
mont29
as Bastien Montagne
More... 30 days ago
BKE mesh legacy conversion: use new `BKE_node_tree_add_in_lib` when needed.
mont29
as Bastien Montagne
More... 30 days ago
BKE node: Add a new `in_lib` function to create nodetrees within a library.
mont29
as Bastien Montagne
More... 30 days ago
Fix: Draw: EEVEE-Next shadow flickering and other uninitialized bounds fixes More... 30 days ago
Cleanup: Sculpt: Use C++ Set and Array for geodesic distances More... 30 days ago
Assets: Speed up iterating over asset libraries
Severin
as Julian Eisel
More... 30 days ago
Cleanup: Use FunctionRef for sculpt flood fill callback More... 30 days ago
BLI: factor out BLI_path_has_hidden_component, fix it and speed it up More... 30 days ago
EEVEE-Next: DoF: Avoid out of bound access in scatter vertex shader More... 30 days ago