updated submodule |
|
More...
|
about 5 years ago
|
gradle updates - still learning :) - using api instead of implementation where we want the classes exposed. |
|
More...
|
about 5 years ago
|
chmod=+x gradlew |
|
More...
|
about 5 years ago
|
provide gradle wrapper |
|
More...
|
about 5 years ago
|
Added ardor3d-lwjgl3-swt subproject for a canvas that has a dependency on swt AND lwjgl3. Updated gradle build files to newer gradle config syntax |
|
More...
|
about 5 years ago
|
added submodule for fork of lwjgl3-swt |
|
More...
|
about 5 years ago
|
Added log of context created to help with debugging swt on linux |
|
More...
|
about 5 years ago
|
Set materials in our interact widgets |
|
More...
|
about 5 years ago
|
Bug fix for multi-uv material usage! |
|
More...
|
about 5 years ago
|
Upgraded easymock version to 3.6 - fixes some class signer information issues |
|
More...
|
about 5 years ago
|
Testing build with Travis CI |
|
More...
|
about 5 years ago
|
Support added for texture matrices |
|
More...
|
about 5 years ago
|
Have layer be inheritted - saves us a lot of effort of walking through scenegraphs and new attachments |
|
More...
|
over 5 years ago
|
Bumped us up to lwjgl 3.2.1 |
|
More...
|
over 5 years ago
|
fixes for naming of diffuse texture variable to avoid conflict with texture function - I guess latest nvidia driver cracked down on this? |
|
More...
|
over 5 years ago
|
Added Generic info to InputCapsule.readSavableXXX and updated usage. Updated Collada code to use non-deprecated jdom2 classes. |
|
More...
|
over 5 years ago
|
small javadoc update |
|
More...
|
over 5 years ago
|
Added concept of a "layer" to Spatials and a layer "mask" to Camera. This allows multiple renderings of the same scenegraph to pick out things that are of interest to specific cameras. |
|
More...
|
over 5 years ago
|
Update visitors using Java 8 syntax |
|
More...
|
over 5 years ago
|
Updates to examples for surface and material changes |
|
More...
|
over 5 years ago
|
Removed the use of BlinnPhongKeys - was a surface uniforms idea that ended up being replaced by ColorSurface (but we were still using the idea in Collada and Obj) |
|
More...
|
over 5 years ago
|
Bug fix for previous commit storing Spatial properties - was not properly inflating Spatials. |
|
More...
|
over 5 years ago
|
Performance update for GeometryTool, especially when used on larger meshes. |
|
More...
|
over 5 years ago
|
Add support for saving Spatial properties map in Savables. Needs a bit more validation. Added Savable support to surface classes |
|
More...
|
over 5 years ago
|
Fix lighting issues when scene graph items are scaled |
|
More...
|
over 5 years ago
|
Added auto-set material |
|
More...
|
over 5 years ago
|
Simple auto-material selector added |
|
More...
|
over 5 years ago
|
additional +fog versions of the common lit/unlit materials |
|
More...
|
over 5 years ago
|
Added newer inferred-generics way of pulling world render state. |
|
More...
|
over 5 years ago
|
Fixed bug in unlit shader path if fog is used. Fixed use of debug flag in normal mapped terrain |
|
More...
|
over 5 years ago
|