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I Use This!
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Commits : Listings

Analyzed about 3 hours ago. based on code collected about 16 hours ago.
May 08, 2023 — May 08, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
updated submodule
renanse
as Joshua Slack
More... about 5 years ago
gradle updates - still learning :) - using api instead of implementation where we want the classes exposed.
renanse
as Joshua Slack
More... about 5 years ago
chmod=+x gradlew
renanse
as Joshua Slack
More... about 5 years ago
provide gradle wrapper
renanse
as Joshua Slack
More... about 5 years ago
Added ardor3d-lwjgl3-swt subproject for a canvas that has a dependency on swt AND lwjgl3. Updated gradle build files to newer gradle config syntax
renanse
as Joshua Slack
More... about 5 years ago
added submodule for fork of lwjgl3-swt
renanse
as Joshua Slack
More... about 5 years ago
Added log of context created to help with debugging swt on linux
renanse
as Joshua Slack
More... about 5 years ago
Set materials in our interact widgets
renanse
as Joshua Slack
More... about 5 years ago
Bug fix for multi-uv material usage!
renanse
as Joshua Slack
More... about 5 years ago
Upgraded easymock version to 3.6 - fixes some class signer information issues
renanse
as Joshua Slack
More... about 5 years ago
Testing build with Travis CI
renanse
as Joshua Slack
More... about 5 years ago
Support added for texture matrices
renanse
as Joshua Slack
More... about 5 years ago
Have layer be inheritted - saves us a lot of effort of walking through scenegraphs and new attachments
renanse
as Joshua Slack
More... over 5 years ago
Bumped us up to lwjgl 3.2.1
renanse
as Joshua Slack
More... over 5 years ago
fixes for naming of diffuse texture variable to avoid conflict with texture function - I guess latest nvidia driver cracked down on this?
renanse
as Joshua Slack
More... over 5 years ago
Added Generic info to InputCapsule.readSavableXXX and updated usage. Updated Collada code to use non-deprecated jdom2 classes.
renanse
as Joshua Slack
More... over 5 years ago
small javadoc update
renanse
as Joshua Slack
More... over 5 years ago
Added concept of a "layer" to Spatials and a layer "mask" to Camera. This allows multiple renderings of the same scenegraph to pick out things that are of interest to specific cameras.
renanse
as Joshua Slack
More... over 5 years ago
Update visitors using Java 8 syntax
renanse
as Joshua Slack
More... over 5 years ago
Updates to examples for surface and material changes
renanse
as Joshua Slack
More... over 5 years ago
Removed the use of BlinnPhongKeys - was a surface uniforms idea that ended up being replaced by ColorSurface (but we were still using the idea in Collada and Obj)
renanse
as Joshua Slack
More... over 5 years ago
Bug fix for previous commit storing Spatial properties - was not properly inflating Spatials.
renanse
as Joshua Slack
More... over 5 years ago
Performance update for GeometryTool, especially when used on larger meshes.
renanse
as Joshua Slack
More... over 5 years ago
Add support for saving Spatial properties map in Savables. Needs a bit more validation. Added Savable support to surface classes
renanse
as Joshua Slack
More... over 5 years ago
Fix lighting issues when scene graph items are scaled
renanse
as Joshua Slack
More... over 5 years ago
Added auto-set material
renanse
as Joshua Slack
More... over 5 years ago
Simple auto-material selector added
renanse
as Joshua Slack
More... over 5 years ago
additional +fog versions of the common lit/unlit materials
renanse
as Joshua Slack
More... over 5 years ago
Added newer inferred-generics way of pulling world render state.
renanse
as Joshua Slack
More... over 5 years ago
Fixed bug in unlit shader path if fog is used. Fixed use of debug flag in normal mapped terrain
renanse
as Joshua Slack
More... over 5 years ago