3
I Use This!
Inactive

Commits : Listings

Analyzed about 11 hours ago. based on code collected about 11 hours ago.
Jun 13, 2024 — Jun 13, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Worked around sprite events handling.
Bertram
as Yohann Ferreira
More... about 13 years ago
added the necessary API on dialogues, to permit those to generate their IDs on their own.
Bertram
as Yohann Ferreira
More... about 13 years ago
Made the map object creation lua functions auto-generate their Ids.
Bertram
as Yohann Ferreira
More... about 13 years ago
Turned the event manager to use string based id.
Bertram
as Yohann Ferreira
More... about 13 years ago
Renamed and added the three other sprites, as for battles, maps and portraits.
Bertram
as Yohann Ferreira
More... about 13 years ago
Updated the website in Cpack while thinking about it.
Bertram
as Yohann Ferreira
More... about 13 years ago
Make update-po
Bertram
as Yohann Ferreira
More... about 13 years ago
Fixed the CmakeList file to take in account all the translation messages.
Bertram
as Yohann Ferreira
More... about 13 years ago
Fixed the testing translation preparation, and fixed the menus reloading when changing the language in the boot menu.
Bertram
as Yohann Ferreira
More... about 13 years ago
Also fixed the minimal debug menu data while on it.
Bertram
as Yohann Ferreira
More... about 13 years ago
Fixed the minimal debug battle data.
Bertram
as Yohann Ferreira
More... about 13 years ago
Fixed the first item selection sound in the boot menu.
Bertram
as Yohann Ferreira
More... about 13 years ago
Made the menu not display a white image when there is no location image.
Bertram
as Yohann Ferreira
More... about 13 years ago
Worked on the first maps.
Bertram
as Yohann Ferreira
More... about 13 years ago
Modified the physical map objects to support animation files.
Bertram
as Yohann Ferreira
More... about 13 years ago
Made the map loading code much less crash-prone.
Bertram
as Yohann Ferreira
More... about 13 years ago
Fixed a crash happening when diagonally colliding with a right/bottom map bound.
Bertram
as Yohann Ferreira
More... about 13 years ago
Forgot to change the hero's name in the dead animation file.
Bertram
as Yohann Ferreira
More... about 13 years ago
Linked the new game to the new maps and added a dirty draft introduction.
Bertram
as Yohann Ferreira
More... about 13 years ago
Made the ScriptedEvents and ScriptedSpriteEvents use string based function names.
Bertram
as Yohann Ferreira
More... about 13 years ago
Made the editor retain the custom scripting data even when using save as...
Bertram
as Yohann Ferreira
More... about 13 years ago
Slowed down the cloud field scrolling in the boot presentation. More... about 13 years ago
Added the first map drafts that will be used to start the game.
Bertram
as Yohann Ferreira
More... about 13 years ago
The big editor overhaul - part 2
Bertram
as Yohann Ferreira
More... about 13 years ago
Added support in map transition to tell from which point it came from.
Bertram
as Yohann Ferreira
More... about 13 years ago
Fixed all the crashes seen around putting the game in pause around screen fades.
Bertram
as Yohann Ferreira
More... about 13 years ago
Fixed the portrait loading warnings character names.
Bertram
as Yohann Ferreira
More... about 13 years ago
Add support for equipment removal.
Bertram
as Yohann Ferreira
More... about 13 years ago
Add support for formation switching.
Bertram
as Yohann Ferreira
More... about 13 years ago
Made possible to activate/deactivate a character, making it unavailable to the party without removing its data.
Bertram
as Yohann Ferreira
More... about 13 years ago