Worked around sprite events handling. |
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about 13 years ago
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added the necessary API on dialogues, to permit those to generate their IDs on their own. |
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about 13 years ago
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Made the map object creation lua functions auto-generate their Ids. |
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about 13 years ago
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Turned the event manager to use string based id. |
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about 13 years ago
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Renamed and added the three other sprites, as for battles, maps and portraits. |
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about 13 years ago
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Updated the website in Cpack while thinking about it. |
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about 13 years ago
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Make update-po |
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about 13 years ago
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Fixed the CmakeList file to take in account all the translation messages. |
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about 13 years ago
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Fixed the testing translation preparation, and fixed the menus reloading when changing the language in the boot menu. |
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about 13 years ago
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Also fixed the minimal debug menu data while on it. |
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about 13 years ago
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Fixed the minimal debug battle data. |
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about 13 years ago
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Fixed the first item selection sound in the boot menu. |
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about 13 years ago
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Made the menu not display a white image when there is no location image. |
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about 13 years ago
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Worked on the first maps. |
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about 13 years ago
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Modified the physical map objects to support animation files. |
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about 13 years ago
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Made the map loading code much less crash-prone. |
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about 13 years ago
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Fixed a crash happening when diagonally colliding with a right/bottom map bound. |
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about 13 years ago
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Forgot to change the hero's name in the dead animation file. |
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about 13 years ago
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Linked the new game to the new maps and added a dirty draft introduction. |
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about 13 years ago
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Made the ScriptedEvents and ScriptedSpriteEvents use string based function names. |
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about 13 years ago
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Made the editor retain the custom scripting data even when using save as... |
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about 13 years ago
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Slowed down the cloud field scrolling in the boot presentation. |
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about 13 years ago
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Added the first map drafts that will be used to start the game. |
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about 13 years ago
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The big editor overhaul - part 2 |
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about 13 years ago
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Added support in map transition to tell from which point it came from. |
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about 13 years ago
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Fixed all the crashes seen around putting the game in pause around screen fades. |
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about 13 years ago
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Fixed the portrait loading warnings character names. |
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about 13 years ago
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Add support for equipment removal. |
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about 13 years ago
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Add support for formation switching. |
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about 13 years ago
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Made possible to activate/deactivate a character, making it unavailable to the party without removing its data. |
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about 13 years ago
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