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Very High Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
3 days
ago.
Jun 13, 2025 — Jun 13, 2026
Showing page 1 of 745
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[ci skip] Qt: Update Base Translation.
PCSX2 Bot
More...
6 days ago
GHActions: Report flathub cronjob errors to discord
Ty
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6 days ago
GameDB: Dragon Quest VIII fixes
JordanTheToaster
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6 days ago
ImGuiOverlays: Add missing space to draw buffering
JordanTheToaster
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6 days ago
GS/GL: Expand the fb optimization hit detection.
lightningterror
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7 days ago
GS/DX11: Expand the fb optimization hit detection.
lightningterror
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7 days ago
[ci skip] PAD: Update to latest controller database.
PCSX2 Bot
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8 days ago
GS/DX12: Enable tight alignment
TheLastRar
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8 days ago
[ci skip] Qt: Update Base Translation.
PCSX2 Bot
More...
8 days ago
Qt: Add blank lines around the macro window title block
Adso Castro
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8 days ago
Qt: Use multitap slot names for the first slot too
Adso Castro
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10 days ago
3rdparty: Update D3D12MA to v3.2.0
TheLastRar
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10 days ago
GS: Fix some more draw buffering edgecases
refraction
as refractionpcsx2
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11 days ago
PINE: Ignore SIGPIPE properly on macOS
chaoticgd
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11 days ago
GS: Fix temp rect handling
refraction
as refractionpcsx2
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11 days ago
GS: Fix dirty reg handling
refraction
as refractionpcsx2
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11 days ago
GS/DX11: Destroy uav resources.
lightningterror
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11 days ago
GS/DX11: Fallback to regular OMSetRenderTargets if no uav are active.
lightningterror
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11 days ago
GS/DX11: Reuse frame buffer optimizations for uav/rov.
lightningterror
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11 days ago
Qt/ImGui: Use macOS keyboard behaviors
SternXD
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11 days ago
Qt/ImGui: Add clipboard support and fix modfier keys
SternXD
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11 days ago
GS/GL: Add basic clip control fallback.
lightningterror
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11 days ago
Revert "GS/GL: Discard stencil when not in use while using depth."
lightningterror
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11 days ago
GS/DX11/GL: Fix sample area calculation for RT/DS sampling hazard.
TJnotJT
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12 days ago
GameDB: Various fixes
wxvu
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12 days ago
[ci skip] Qt: Update Base Translation.
PCSX2 Bot
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12 days ago
GS/TC: Add new HW Readback option to force full download
refraction
as refractionpcsx2
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12 days ago
GS/TC: Don't pre-downscale if native palette draw is enabled
refraction
as refractionpcsx2
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12 days ago
GS/GL: Expand fb copy fallbacks.
lightningterror
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12 days ago
Qt/FSUI: Enable ROV by default
KamFretoZ
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13 days ago
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