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Commits : Listings

Analyzed 1 day ago. based on code collected 3 days ago.
Jun 13, 2025 — Jun 13, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
[ci skip] Qt: Update Base Translation. More... 6 days ago
GHActions: Report flathub cronjob errors to discord
Ty
More... 6 days ago
GameDB: Dragon Quest VIII fixes More... 6 days ago
ImGuiOverlays: Add missing space to draw buffering More... 6 days ago
GS/GL: Expand the fb optimization hit detection. More... 7 days ago
GS/DX11: Expand the fb optimization hit detection. More... 7 days ago
[ci skip] PAD: Update to latest controller database. More... 8 days ago
GS/DX12: Enable tight alignment More... 8 days ago
[ci skip] Qt: Update Base Translation. More... 8 days ago
Qt: Add blank lines around the macro window title block More... 8 days ago
Qt: Use multitap slot names for the first slot too More... 10 days ago
3rdparty: Update D3D12MA to v3.2.0 More... 10 days ago
GS: Fix some more draw buffering edgecases
refraction
as refractionpcsx2
More... 11 days ago
PINE: Ignore SIGPIPE properly on macOS More... 11 days ago
GS: Fix temp rect handling
refraction
as refractionpcsx2
More... 11 days ago
GS: Fix dirty reg handling
refraction
as refractionpcsx2
More... 11 days ago
GS/DX11: Destroy uav resources. More... 11 days ago
GS/DX11: Fallback to regular OMSetRenderTargets if no uav are active. More... 11 days ago
GS/DX11: Reuse frame buffer optimizations for uav/rov. More... 11 days ago
Qt/ImGui: Use macOS keyboard behaviors More... 11 days ago
Qt/ImGui: Add clipboard support and fix modfier keys More... 11 days ago
GS/GL: Add basic clip control fallback. More... 11 days ago
Revert "GS/GL: Discard stencil when not in use while using depth." More... 11 days ago
GS/DX11/GL: Fix sample area calculation for RT/DS sampling hazard. More... 12 days ago
GameDB: Various fixes More... 12 days ago
[ci skip] Qt: Update Base Translation. More... 12 days ago
GS/TC: Add new HW Readback option to force full download
refraction
as refractionpcsx2
More... 12 days ago
GS/TC: Don't pre-downscale if native palette draw is enabled
refraction
as refractionpcsx2
More... 12 days ago
GS/GL: Expand fb copy fallbacks. More... 12 days ago
Qt/FSUI: Enable ROV by default More... 13 days ago