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I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
Jun 09, 2024 — Jun 09, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Changed ... to .. in the file path More... almost 7 years ago
Changed ... to .. in the file path More... almost 7 years ago
Merge pull request #23 from Johnnynator/musl More... almost 7 years ago
Merge pull request #23 from Johnnynator/musl More... almost 7 years ago
Merge pull request #20 from db48x/float-in-shader More... almost 7 years ago
Merge pull request #20 from db48x/float-in-shader More... almost 7 years ago
Ups, that lightmap was raw bake resolution :P More... almost 7 years ago
Ups, that lightmap was raw bake resolution :P More... almost 7 years ago
Merge branch 'master' of https://github.com/BlindMindStudios/StarRuler2-Source More... almost 7 years ago
Merge branch 'master' of https://github.com/BlindMindStudios/StarRuler2-Source More... almost 7 years ago
To celebrate the Open Sourcing, here's two complete unreleased shipsets, Bromma and Farum! Note CC-BY-NC still applies! More... almost 7 years ago
To celebrate the Open Sourcing, here's two complete unreleased shipsets, Bromma and Farum! Note CC-BY-NC still applies! More... almost 7 years ago
fix the float More... almost 7 years ago
fix the float More... almost 7 years ago
Merge pull request #6 from DaloLorn/master More... almost 7 years ago
Merge pull request #6 from DaloLorn/master More... almost 7 years ago
game/render/font_ft2.cpp: PAGE_SIZE -> FONT_PAGE_SIZE to fix naming conflict with musl libc More... almost 7 years ago
game/render/font_ft2.cpp: PAGE_SIZE -> FONT_PAGE_SIZE to fix naming conflict with musl libc More... almost 7 years ago
The client now tries to fetch Steam Workshop mods if inserted into a Steam copy of the game. (It does not, technically, know if it's in a Steam build, but it'll fail just as gracefully as it would if the "mods" directory were missing... *quite* gracefully, thank-you-very-much.) More... almost 7 years ago
The client now tries to fetch Steam Workshop mods if inserted into a Steam copy of the game. (It does not, technically, know if it's in a Steam build, but it'll fail just as gracefully as it would if the "mods" directory were missing... *quite* gracefully, thank-you-very-much.) More... almost 7 years ago
Fix typo in README. More... almost 7 years ago
Fix typo in README. More... almost 7 years ago
Remove updater option from main menu. More... almost 7 years ago
Remove updater option from main menu. More... almost 7 years ago
Remove updater from main menu, unlock woth by default. More... almost 7 years ago
Remove updater from main menu, unlock woth by default. More... almost 7 years ago
Fixes for newer GCC version. More... almost 7 years ago
Fixes for newer GCC version. More... almost 7 years ago
Changes for linux compile. More... almost 7 years ago
Changes for linux compile. More... almost 7 years ago