3
I Use This!
Very Low Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 4 days ago.
May 30, 2023 — May 30, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
removed ancient setup script More... about 12 years ago
initial 32bit/64bit install scripts More... about 12 years ago
initial 32bit/64bit install scripts More... about 12 years ago
auto-detect agar library (part 2 of issue #48 ) More... about 12 years ago
auto-detect agar library (part 2 of issue #48 ) More... about 12 years ago
allow compiling without agar (issue #48 ) More... about 12 years ago
allow compiling without agar (issue #48 ) More... about 12 years ago
Merge branch 'master' into develop More... about 12 years ago
Merge branch 'master' into develop More... about 12 years ago
make compiler happy More... about 12 years ago
make compiler happy More... about 12 years ago
Merge branch 'hotfix/11-console-input' More... about 12 years ago
Merge branch 'hotfix/11-console-input' More... about 12 years ago
Merge branch 'master' into develop More... about 12 years ago
Merge branch 'master' into develop More... about 12 years ago
small fix for OK button More... about 12 years ago
small fix for OK button More... about 12 years ago
Merge branch 'feature/anaglyph-stereo' into develop More... about 12 years ago
Merge branch 'feature/anaglyph-stereo' into develop More... about 12 years ago
looks a bit nicer without HFILL More... about 12 years ago
looks a bit nicer without HFILL More... about 12 years ago
fix small problem with particleRenderMode 2 More... about 12 years ago
fix small problem with particleRenderMode 2 More... about 12 years ago
added header that defines memalign More... about 12 years ago
added header that defines memalign More... about 12 years ago
attribute artificial removed - not really helpful More... about 12 years ago
attribute artificial removed - not really helpful More... about 12 years ago
AG_WindowDraw needs to be between AG_BeginRendering()/AG_EndRendering() More... over 12 years ago
AG_WindowDraw needs to be between AG_BeginRendering()/AG_EndRendering() More... over 12 years ago
OK button added More... over 12 years ago