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Very Low Activity
Commits
: Listings
Analyzed
about 13 hours
ago. based on code collected
about 13 hours
ago.
Feb 18, 2025 — Feb 18, 2026
Showing page 140 of 161
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
roll interpolations
TeslaRus
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almost 11 years ago
rolls interpolation
TeslaRus
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almost 11 years ago
Character collision
TeslaRus
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almost 11 years ago
Anim state control
TeslaRus
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almost 11 years ago
Character collision
TeslaRus
More...
almost 11 years ago
Character collision
TeslaRus
More...
almost 11 years ago
Character collision
TeslaRus
More...
almost 11 years ago
Character collision
TeslaRus
More...
almost 11 years ago
Skeletal model stack optimization
TeslaRus
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almost 11 years ago
Fix inventory menu to work with shaders
cochrane
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almost 11 years ago
Fix item notifier to work with shaders
cochrane
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almost 11 years ago
Cleanup
cochrane
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almost 11 years ago
More efficient drawing of animated polygons
cochrane
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almost 11 years ago
Character collision
TeslaRus
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almost 11 years ago
Put shader descriptions in own file
cochrane
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almost 11 years ago
Render entities using shaders
cochrane
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almost 11 years ago
Clarification of BODY_BAG trigger function meaning.
Lwmte
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almost 11 years ago
Merge remote-tracking branch 'origin/master'
cochrane
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almost 11 years ago
Convert static meshes to use shader
cochrane
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almost 11 years ago
Got the room shader working again
cochrane
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almost 11 years ago
Fixed for windows buid
TeslaRus
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almost 11 years ago
Collision fixes
TeslaRus
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almost 11 years ago
Use shader to draw rectangle
cochrane
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almost 11 years ago
Fix small syntax error in autoexec file.
Lwmte
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almost 11 years ago
Character collision
TeslaRus
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almost 11 years ago
Remove useless glUnmapBuffer
cochrane
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almost 11 years ago
Close #30
cochrane
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almost 11 years ago
Fix locked-up kinematic bodies
Lwmte
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almost 11 years ago
quick collision fix
TeslaRus
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almost 11 years ago
Character collision
TeslaRus
More...
almost 11 years ago
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