Experiments with developing a modular game sequel/extension to an old raycasting city rendering prototype I did a long time ago (a modification to Andre Michelle's raycaster http://lab.andre-michelle.com/raycaster-v3), using the Swft game framework (http://github.com/mikecann/Swft) with XML serialization and F*CSS styling support for entities and components (http://github.com/theflashbum/fcss)
30 Day SummaryOct 8 2024 — Nov 7 2024
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12 Month SummaryNov 7 2023 — Nov 7 2024
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