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This is a fully functional yet simple chess program that aims to help you understand how a chess engine works. There are already open source chess engines on the Internet which focus on high performance. This is a standard object oriented C# solution that is meant to be easier to comprehend. The focus has not been to make a fast and high rated chess engine. I have developed a working chess AI that plays descent good moves with code that you hopefully like to read. A few of the more specific goals have been to correctly implement Alpha Beta Pruning and Zobrist Hashing using C# 6.

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