Game engine built on NodeJS that supports a class of games which includes WizWar. The engine is turn-based. Each player starts with a basic set of abilities and objects and obtains additional abilities, modifiers, and objects from a pool. The player’s stats, abilities, modifiers, objects, pool behavior, non-player characters, and victory conditions are all defined via configuration and JavaScript code snippets.
30 Day SummaryAug 18 2025 — Sep 17 2025
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12 Month SummarySep 17 2024 — Sep 17 2025
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