SourceMod is both a layer for abstraction between scripting engines and a pluggable plugin system for game engines. SourceMod is currently targeted toward Half-Life 2's Source Engine.
Metamod:Source is an API manager that sits in between the Half-Life 2 Source engine and game/mod DLL, allowing loaded server plugins to intercept and override calls passed in between; similar to Metamod for Half-Life 1.
Open Steamworks is an open implementation of the Valve's Steamworks API. In a sense it provides the same client only functionality you would receive if you or your company applied for Valve's Steamworks.
SteamRE is a blanket term for projects related to reverse engineering the protocol that powers Valve's Steam client. This repository contains multiple projects used for developing SteamKit, along with SteamKit itself, and any ongoing projects that use it.
This site uses cookies to give you the best possible experience.
By using the site, you consent to our use of cookies.
For more information, please see our
Privacy Policy