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WonderlandEngineProject

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Info will be added soon. This repository was created to be used for my new game creation, for now you can call it COFS. Created 09/03/2018 by Rodrigo Holztrattner Reis.

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PeonJobSystem

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Peon Website Linkedin Originally created to help me with the processing division of the game engines that I work on, it has become an almost essential module in all my projects. Basically this system works by breaking the code into smaller pieces that can be processed in parallel to increase ... [More] performance without generating too many dependencies internally. All features are (partially) described in the Peon.h file. In essence it's a work stealing queue system designed for real time applications. The implementation here is based on the Lock-Free-Work-Stealing idea from Stefan Reinalter, more info can be found on his website https://blog.molecular-matters.com, a huuuge thanks for this, sir! [Less]

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