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SzimatSzatyor

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  Analyzed about 19 hours ago

World of Warcraft (WoW): SzimatSzatyor is an injector sniffer written in C++

1.42K lines of code

0 current contributors

over 2 years since last commit

0 users on Open Hub

Inactive
5.0
 
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Prat 3.0

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  Analyzed 1 day ago

14.1K lines of code

4 current contributors

about 3 years since last commit

0 users on Open Hub

Inactive
5.0
 
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worldsynth

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  Analyzed about 6 hours ago

WorldSynth: Synthesizing Worlds WorldSynth uses procedural techniques to simulate real world phenomenon and render usable maps in different formats.

2.96K lines of code

0 current contributors

about 9 years since last commit

0 users on Open Hub

Inactive
0.0
 
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Addon Control Panel

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  Analyzed 1 day ago

Addon Control Panel for World of Warcraft. ACP adds the "Addons" button to the game's main menu (The one you get when you hit ESC). It allows you to manage your addons in game, with an interface which looks similar to the blizzard addon manager. ACP will help you deal with the "Clutter" that ... [More] multi-part addons and libraries introduce by displaying your addons in logical arrangements. ACP has many features to make your addon list easy to manage, help you with missing libraries, and provide you with detailed information about each addon. [Less]

2.4K lines of code

2 current contributors

about 3 years since last commit

0 users on Open Hub

Inactive
0.0
 
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WhoLib

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  Analyzed about 4 hours ago

A library for World Of Warcraft's /who system which provides: * An Interface for a information's about an user * Better event for who's * Queuing of /who and SendWho() * A much better who interface, with guarantee to be executed & callback

764 lines of code

4 current contributors

almost 4 years since last commit

0 users on Open Hub

Inactive
0.0
 
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Licenses: No declared licenses

Terramorphers

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  Analyzed about 4 hours ago

Sever up April 26, 2010. Explore the user-shared landscape and edit it with appropriate keys. Raise and lower terrain and change it's texture. In the future, objects will be placeable on the landscape.

145 lines of code

0 current contributors

over 13 years since last commit

0 users on Open Hub

Inactive
0.0
 
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Licenses: No declared licenses

UltimaWorld Projects

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  Analyzed about 23 hours ago

Les projets seront destinés pour les ordinateurs équipés de Windows. (au début) | The projects are only for windows. (in the beginning)

0 lines of code

0 current contributors

over 14 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: No declared licenses

Abandoned Lands

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  No analysis available

This is a 3D PvP (player versus player) MMORPG project. It doesn't have huge landscapes, but instead it aims to make online PvP combat more interesting.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: gpl3_or_l...

crealis

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  Analyzed about 14 hours ago

Crealis will be an implementation of RPG multiplayer game. It's in very early development stage.

3.86K lines of code

0 current contributors

over 15 years since last commit

0 users on Open Hub

Inactive
0.0
 
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JMANGOS

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  Analyzed about 14 hours ago

JMaNGOS is a MMORPG Framework based mostly on Java. It is completely open source, and is community supported. JMaNGOS in not MaNGOS on Java. It's a new way.

63.6K lines of code

0 current contributors

almost 11 years since last commit

0 users on Open Hub

Inactive
5.0
 
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