Tags : Browse Projects

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nanoblok

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  No analysis available

The Nanoblok Editor is a web-based graphical editor using client-side SVG and JavaScript, in addition to a Python backend using the Google App Engine. It can be used to create versatile game sprite models for use in the Nanoblok Renderer inside any web browser that supports HTML5. It will also be ... [More] able to render the sprite models alone inside the browser. [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: mit

SABRE.js

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  Analyzed 1 day ago

Substation Alpha suBtitles REnderer -- A gpu accelerated javascript Advanced Substation Alpha subtitles renderer.

15.6K lines of code

0 current contributors

4 days since last commit

1 users on Open Hub

Low Activity
0.0
 
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gloc

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  Analyzed about 8 hours ago

gloc is a shader toolchain targeting WebGL/OpenGL ES 2.0 GLSL 1.0. gloc has a first-class preprocessor and support for accurate, semantic shader source fragment encapsulation and transport in JSON or XML.

5.43K lines of code

0 current contributors

about 12 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This
Tags web webgl

PhiloGL

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  Analyzed about 14 hours ago

PhiloGL is a WebGL Framework for Data Visualization, Creative Coding and Game Development.

30.2K lines of code

0 current contributors

over 11 years since last commit

1 users on Open Hub

Inactive
0.0
 
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thing-umbrella

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  Analyzed about 17 hours ago

⛱ Broadly scoped ecosystem & mono-repository of 175+ TypeScript projects for general purpose, functional, data driven development

184K lines of code

0 current contributors

2 days since last commit

0 users on Open Hub

Very High Activity
0.0
 
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GLGE

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  Analyzed 1 day ago

A javascript webGL graphics library

137K lines of code

0 current contributors

almost 10 years since last commit

0 users on Open Hub

Inactive
0.0
 
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c3dl

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  Analyzed about 10 hours ago

The Canvas 3D JS Libary (C3DL) is a JavaScript library that will make it easier to write 3D applications using WebGL. It provides a set of math, scene, and 3d object classes that makes WebGL more accessible for developers that want to develop 3D content in browser but do not want to have to deal in ... [More] depth with the 3D math needed to make it work. [Less]

114K lines of code

0 current contributors

almost 13 years since last commit

0 users on Open Hub

Inactive
0.0
 
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The X Toolkit

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  Analyzed about 12 hours ago

The X Toolkit: WebGL™ for Scientific Visualization * XTK is easy, lightweight and fast ! * Native reading of .vtk (Visualization Toolkit), .stl (Standard Tessellation), .trk (Diffusion Toolkit) and .fsm (Freesurfer) files * Integration of the Constructive Solid Geometry-library supporting ... [More] Boolean operations like union and intersection on meshes * Javascript and HTML5 based: suppport of major browsers (Chrome, Firefox, Safari and Opera) * CDash + Google Closure Compiler driven build system [Less]

11.7K lines of code

1 current contributors

18 days since last commit

0 users on Open Hub

Very Low Activity
0.0
 
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WebViewer

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  Analyzed about 8 hours ago

Engine development: OpenWebGlobe for WebGL

29.6K lines of code

0 current contributors

over 8 years since last commit

0 users on Open Hub

Inactive
0.0
 
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Tags globe map webgl

SpiderGL

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  Analyzed 4 months ago

SpiderGL is a JavaScript 3D Graphics library which relies on WebGL for realtime rendering.

71.8K lines of code

0 current contributors

almost 11 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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