Tags : Browse Projects

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PhiloGL

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  Analyzed about 10 hours ago

PhiloGL is a WebGL Framework for Data Visualization, Creative Coding and Game Development.

30.2K lines of code

0 current contributors

over 11 years since last commit

1 users on Open Hub

Inactive
0.0
 
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PyMorphous

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  No analysis available

Python library for spatial computing. Includes a graphical simulator.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
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Mostly written in language not available
Licenses: gpl_class...

gloc

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  Analyzed about 4 hours ago

gloc is a shader toolchain targeting WebGL/OpenGL ES 2.0 GLSL 1.0. gloc has a first-class preprocessor and support for accurate, semantic shader source fragment encapsulation and transport in JSON or XML.

5.43K lines of code

0 current contributors

about 12 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This
Tags web webgl

Maze3D

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  Analyzed about 23 hours ago

A 3D Maze game written in JavaScript for WebGL

1.6K lines of code

0 current contributors

over 7 years since last commit

1 users on Open Hub

Inactive
0.0
 
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Famous

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  Analyzed about 15 hours ago

Famo.us is a JavaScript platform that enables engineers to build beautiful, cross-platform web apps that perform as well as the very best native apps. It is the only framework that provides an open source 3D layout engine fully integrated with a 3D physics-based animation engine that can render to DOM, Canvas, or WebGL.

28.7K lines of code

0 current contributors

almost 9 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

webkit-clutter

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  No analysis available

The Clutter port of WebKit is a project to provide a web browser actor for Clutter and an MxWidget for Mx. This port is currently maintained outside of the official WebKit tree.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: No declared licenses

nanoblok

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  No analysis available

The Nanoblok Editor is a web-based graphical editor using client-side SVG and JavaScript, in addition to a Python backend using the Google App Engine. It can be used to create versatile game sprite models for use in the Nanoblok Renderer inside any web browser that supports HTML5. It will also be ... [More] able to render the sprite models alone inside the browser. [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: mit

webglearth

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  Analyzed about 23 hours ago

WebGL Earth is an open source software enabling exploration, zooming and “playing” with the globe in any browser on any platform including mobile devices. The project is sustained through the support and cooperation of the developer community.

8.44K lines of code

0 current contributors

over 11 years since last commit

1 users on Open Hub

Inactive
4.0
   
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GameComposer

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  Analyzed about 12 hours ago

GameComposer is a game authoring system. Create games the visual way, without coding! GameComposer is a game creation system helping you to focus on what is really important: fun and gameplay, not technology. GameComposer games can be deployed to today available platforms. HTML5, Android and ... [More] others. GameComposer is designed to support users with different level of experience. From beginner to professional, with GameComposer everyone can create a game in a minimum amount of time. [Less]

49.1K lines of code

4 current contributors

12 months since last commit

1 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: No declared licenses

twgl.js

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  Analyzed 1 day ago

A Tiny WebGL helper Library to make using WebGL less verbose

169K lines of code

8 current contributors

about 2 months since last commit

1 users on Open Hub

Very Low Activity
0.0
 
I Use This