This scripting language was developed with the aim of developing a character's action using pseudo multi-threading. You can implement the execution engine easily into your computer game program.
LiteASM is a Light weight and reconfigurable Assembly language compiler and Virtual Machine. It is specially design for embedded systems to use as a portable script interface.
This site uses cookies to give you the best possible experience.
By using the site, you consent to our use of cookies.
For more information, please see our
Privacy Policy