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SharpVectorGraphics (aka SVG#)

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  Analyzed about 11 hours ago

SVG Document Object Model in C# on the .Net framework. Help build the future foundation of SVG on .Net.

106K lines of code

0 current contributors

about 15 years since last commit

1 users on Open Hub

Inactive
4.0
   
I Use This
Licenses: No declared licenses

Kigo

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Claimed by KDE Analyzed about 14 hours ago

Kigo is an open-source implementation of the popular Go game. Go is a strategic board game for two players. It is also known as igo (Japanese), weiqi or wei ch'i (Chinese) or baduk (Korean). Go is noted for being rich in strategic complexity despite its simple rules. The game is played by two ... [More] players who alternately place black and white stones (playing pieces, now usually made of glass or plastic) on the vacant intersections of a grid of 19x19 lines (9x9 or 13x13 for easier games). [Less]

14.9K lines of code

3 current contributors

1 day since last commit

1 users on Open Hub

Moderate Activity
5.0
 
I Use This

aXSL

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  Analyzed 1 day ago

aXSL (pronounced "axle"), is a general API for document processing, with special support for XSL-FO documents. XSL-FO is an XML-based standard for describing the format of document content. The main purpose of aXSL is to promote, to the extent possible, reuse and consistency between various XSL-FO implementations.

18.2K lines of code

1 current contributors

7 months since last commit

1 users on Open Hub

Very Low Activity
4.0
   
I Use This

Candle App Platform

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  No analysis available

Candle App Platform is an XML-centric rich application development platform for both desktops and the Internet. It supports technologies like XSLT, XQuery, XML Scheme, RELAX NG, XQuery Update, XHTML, and SVG, and a new scripting language - Candle (Common ApplicatioN Development LanguagE).

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: mozilla_p...

cextools

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  Analyzed about 6 hours ago

Some small command line programs and a file parser for Concept Explorer written in C++. Currently features include: Converters from concept explorer into PDF, PostScript, SVG and PovRay, a modified 3D Freese layout.

6.27K lines of code

0 current contributors

almost 11 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

meh

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  Analyzed about 3 hours ago

meh (correctly pronounced with indifference) is a small, simple, super fast image viewer using raw XLib. It is similar to feh, but faster and simpler. meh can use ImageMagick's convert executable, if it is installed, to view almost 200 file formats, including SVG and PDF, though it is slower for ... [More] these formats. Built in (fast) formats are JPEG, PNG, GIF, BMP, and netpbm. [Less]

1.54K lines of code

1 current contributors

over 5 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

faint-graphics-editor

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  Analyzed about 15 hours ago

An easy-to-use, yet powerful, cross-platform combined raster and vector graphics editor with Python scripting support

92.8K lines of code

0 current contributors

over 1 year since last commit

1 users on Open Hub

Very Low Activity
0.0
 
I Use This

Inkscape Map

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  Analyzed about 9 hours ago

A simple tools to generate HTML imagemap or coordinates list (eg. to be inserted into a database) from an Inkscape SVG file. Usefull for creating imagemap and generate area-coloured images on the fly using the coordinates (eg. in PHP with GD library).

7.44K lines of code

0 current contributors

about 8 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

JSPlanarity

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  Analyzed 1 day ago

JSPlanarity aims to implement the excellent Planarity game (http://www.planarity.net) written by John Tantalo in JavaScript. It uses the RaphaelJS (http://rapaheljs.com/) graphics library which is available under the MIT license.

5.62K lines of code

0 current contributors

over 11 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

nanoblok

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  No analysis available

The Nanoblok Editor is a web-based graphical editor using client-side SVG and JavaScript, in addition to a Python backend using the Google App Engine. It can be used to create versatile game sprite models for use in the Nanoblok Renderer inside any web browser that supports HTML5. It will also be ... [More] able to render the sprite models alone inside the browser. [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: mit