Tags : Browse Projects

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OpenXcom

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  Analyzed about 10 hours ago

Open-source reimplementation of the original UFO: Enemy Unknown (X-Com: UFO Defense in USA), licensed under the GPL and written in C++ / SDL. The goal of the project is to bring back the tried and true feel of the original with none of the issues. All the same graphics, sound and gameplay with a ... [More] brand new codebase written from scratch. This should give it: * Fixability: Play the game natively without any need for emulators or fancy hacks, with none of the limitations and bugs that plagued the original. * Moddability: Tweak the game as you want. Sure the original was good, but maybe you think it could be that bit better or challenging. * Flexibility: Port the game to any platform, customize it to your liking, or use it to make your own far-fetched remakes. [Less]

122K lines of code

13 current contributors

about 2 months since last commit

4 users on Open Hub

Low Activity
5.0
 
I Use This

1d6 roleplaying

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  No analysis available

The 1d6 project develops tools for the free One Die roleplaying System. Its first deliverable is a battle simulator using the simple One Roll combat System for quick combat resolution. Its second deliverable is the blob_battle, where two blobs can duel. The third deliverable is babglet ... [More] , which aims to ease game creation with pyglet. And then there's the TextRPG... [Less]

0 lines of code

1 current contributors

0 since last commit

4 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: gpl, gpl3

Word War vi

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  Analyzed about 2 hours ago

Word War vi is your basic side-scrolling shoot 'em up '80s style arcade game. You pilot your "vi"per craft through core memory, rescuing lost .swp files, avoiding OS defenses, and wiping out those memory hogging emacs processes. When all the lost .swp files are rescued, head for the socket which ... [More] will take you to the next node in the cluster. [Less]

13.6K lines of code

0 current contributors

almost 13 years since last commit

3 users on Open Hub

Inactive
4.66667
   
I Use This

Lxdream

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  No analysis available

Lxdream is a linux-based emulator for the Sega Dreamcast system. While it is still in heavy development (and many features are buggy or unimplemented), it is already capable of running many demos and some games.

0 lines of code

0 current contributors

0 since last commit

3 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: gpl

Qonk

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  Analyzed about 14 hours ago

Qonk is a nice and small real-time space conquering strategy game.

15.6K lines of code

0 current contributors

over 13 years since last commit

3 users on Open Hub

Inactive
5.0
 
I Use This

Fuse - the Free Unix (ZX) Spectrum Emulator

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  Analyzed about 15 hours ago

The Free Unix Spectrum Emulator (Fuse): an emulator of the Sinclair ZX Spectrum (a 1980s home computer) and its various clones. Runs under Unix (including Linux), Mac OS X and Windows (amongst others).

83.6K lines of code

0 current contributors

2 months since last commit

3 users on Open Hub

Low Activity
5.0
 
I Use This

Post-Apocalyptic RPG

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  Analyzed about 2 hours ago

PARPG is a post-apocalyptic roleplaying game in early planning stages. We’ve agreed on the following key elements: * Singleplayer RPG. No plans for multiplayer support. Coop gameplay not a priority. * Post-apocalyptic setting. Story, setting and game mechanics details are yet to be discussed. ... [More] * Written in Python (2.x branch). Utilizing the FIFE game engine. * Isometric 2d graphics instead of going for full 3d engine complexity. * Open source code and asset licensing. * Non-profit. The game and all tools will be free of charge for everyone. * Open development philosophy. Public development wiki, forums and HG repository. * Meaningful choices and consequences. Multiple paths to complete quests, including non-violent ways. * Tactical, turnbased combat. * Well-written dialogue. [Less]

6.33K lines of code

0 current contributors

about 12 years since last commit

3 users on Open Hub

Inactive
5.0
 
I Use This

Munt

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  Analyzed 1 day ago

A multi-platform software synthesiser emulating pre-GM MIDI devices such as the Roland MT-32, CM-32L, CM-64 and LAPC-I. In no way endorsed by or affiliated with Roland Corp.

35.7K lines of code

1 current contributors

6 months since last commit

2 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: gpl3_or_l..., lgpl21_or...

AdPlug

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  No analysis available

AdPlug is a cross-platform OPL2 audio player library. AdPlug plays music, originally composed for the AdLib (OPL2) audio board, on top of an OPL2 emulator or by using the real hardware. There are multiple player software interfaces available.

0 lines of code

0 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

Chocolate Doom

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  Analyzed about 22 hours ago

Chocolate Doom is a Doom source port which aims to behave as closely as possible to the original DOS Doom executables. There are a number of reasons for having a port which behaves like the DOS version: * Just Doom. No more. No less. With all the flashy features that have been added to modern ... [More] ports, it's easy to forget the original. * DOS is dead. DOS Doom does not run properly under modern operating systems (Windows XP/Vista, Linux, MacOS X, etc). With hardware and software support for DOS fading away, it's hard to see a future where it's possible to play the original. * Demo compatibility. The majority of demos are recorded for the original DOS Doom. Few ports maintain demo compatibility. * Testing. Releasing a WAD "for Vanilla Doom" means that it will work on all ports. [Less]

229K lines of code

16 current contributors

about 1 month since last commit

1 users on Open Hub

Moderate Activity
5.0
 
I Use This