Tags : Browse Projects

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Canvas-Toolkit/CanvasKit

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  Analyzed about 13 hours ago

A comprehensive library for working with the Canvas API.

405 lines of code

0 current contributors

6 months since last commit

0 users on Open Hub

New Project
5.0
 
I Use This

Ultimate Zombie Fighters

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  No analysis available

UZF is a top-down 2d zombie shooting game. It is inspired from Nazi Zombie game mode from Call of Duty 5. The aim is to survive as long as possible. Zombies will try to break in through windows and try to get you. Kill them and repair the windows to stay alive.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl3

check mk

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  Analyzed about 17 hours ago

Checkmk - Best-in-class infrastructure & application monitoring

1.04M lines of code

0 current contributors

7 days since last commit

0 users on Open Hub

Very High Activity
0.0
 
I Use This
Licenses: No declared licenses

Java Final Fantasy 1 Battle System

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  Analyzed 1 day ago

What started as a simple effort to recreate the battle system from the Nintendo Entertainment System version of Final Fantasy has continued to grow into a full rpg engine and development suite for NES styled RPGs. The engine is modeled to be very simple, capable of drawing frame-strip animations ... [More] , wandering tile-based maps, and fighting. While it may seem aesthetically limited, there are no actually no real limitations in place with the standard image being 32-bit png and music in mp3 format with JLayer. Additionally, new enemies, NPCs, Maps, Tilesets, and Jobs can be added with ease with the included Tool Kit. Experience the joy of games that play like FF1 but with a whole new world to explore. Come visit the main Content Project at http://www.ponychan.net/chan/collab/res/29863.html [Less]

13.1K lines of code

0 current contributors

over 10 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

GeoPress.my

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  Analyzed about 22 hours ago

GeoPress is the world's first entirely OpenSource Geo-Tagging Platform.... Install GeoPress on your own server, create maps, places and start checking-in. You can create both private and public places, leave full HTML content for both checkins and place descriptions. However, please note that ... [More] at present, GeoPress is in an EXTREMELY alpha state. It has been released now to the public not only as a way to demonstrate what is possible with BackPress - http://backpress.org - but to more importantly get people to start thinking about the importance of such a platform. [Less]

52.9K lines of code

0 current contributors

about 13 years since last commit

0 users on Open Hub

Inactive
5.0
 
I Use This

Zumbis

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  Analyzed about 9 hours ago

Small "zombies attack" game started as a challenge to write a game during the FISL (Forum Internacional de Software Livre / International Free Software Forum)

1K lines of code

0 current contributors

over 9 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This

Wiki.js

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  Analyzed about 5 hours ago

Wiki.js | A modern, lightweight and powerful wiki app built on Node.js

22K lines of code

31 current contributors

2 days since last commit

0 users on Open Hub

Low Activity
4.0
   
I Use This

OpenHoMM

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  Analyzed about 6 hours ago

OpenHoMM is open source clone of 'Heroes Of Might And Magic III' engine. It will include some new features. Qt 4.5 used. You must own Heroes of Might and Magic III to use OpenHoMM.

6.6K lines of code

0 current contributors

almost 7 years since last commit

0 users on Open Hub

Inactive
5.0
 
I Use This

DynaEngine

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  Analyzed about 7 hours ago

An OpenGL based Voxel Engine

7.25K lines of code

0 current contributors

almost 12 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

fife-rpg

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  No analysis available

The goal of fife-rpg is to rewrite PARPG so it can be used to easily create other RPGs with it even if PARPG will die. As PARPG it will use the FIFEngine (http://fifengine.net/) and bGrease (https://github.com/Beliaar/bGrease). It will use the source of PARPG (http://www.parpg.net) as a basis and build upon it.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl3_or_l...