Tags : Browse Projects

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Angband

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  Analyzed about 14 hours ago

Angband is a roguelike -- roughly speaking, a pseudo-RPG where in-game objects and creatures are represented by plain text characters. It is, I believe, the second-oldest still developed roguelike (bested by NetHack).

231K lines of code

11 current contributors

4 days since last commit

5 users on Open Hub

Moderate Activity
4.8
   
I Use This
Licenses: The_Angba..., gpl

Vulture

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  No analysis available

An isometric graphical interface for the games NetHack and Slash'EM

0 lines of code

0 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
4.5
   
I Use This
Mostly written in language not available
Licenses: nethack

Tangaria

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  Analyzed about 4 hours ago

Tangaria – free open-source multiplayer roguelike game which combines the complexity of roguelike genre and social features of MMORPG: group PvE, PvP (on demand), housing, trading, anti-cheating mechanics and advanced real-time gameplay – game become semi turn-based when your character is injured.

226K lines of code

0 current contributors

about 18 hours since last commit

1 users on Open Hub

High Activity
0.0
 
I Use This
Licenses: No declared licenses

NetHack-De

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  Analyzed about 19 hours ago

NetHack-De is a translation of the roguelike single player dungeon exploration game NetHack into German.

260K lines of code

0 current contributors

over 2 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

junethack

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  Analyzed about 17 hours ago

NetHack Cross-Variant Summer Tournament website

6.27M lines of code

1 current contributors

10 months since last commit

1 users on Open Hub

Very Low Activity
0.0
 
I Use This

UnNetHack

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  Analyzed about 11 hours ago

UnNetHack is a variant of Nethack. It features more monsters, more levels, more items, more perils, more challenges and more fun than vanilla NetHack.

297K lines of code

7 current contributors

4 days since last commit

0 users on Open Hub

Low Activity
0.0
 
I Use This

noegnud

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  No analysis available

A 3D graphical interface for NetHack and Slash'EM

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: nethack

NetHack Proxy

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  No analysis available

NetHack and its variants communicate with the user via windowing interfaces. These are designed to be modular so that different windowing interfaces can be included when building the game. This flexibility is required both because windowing interfaces are typically much less portable than the game ... [More] (and thus will not normally support every platform that the games does) and because users have varying preferences as to the style of interface they prefer. NetHack Proxy takes this abstraction one stage further by allowing the game and the windowing interface to run in separate processes and even on separate computers. [Less]

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses
Tags c++ nethack