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Achaea Bashing

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  Analyzed about 17 hours ago

A Mudlet Bashing system for the MUD Achaea

2.25K lines of code

0 current contributors

4 months since last commit

1 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: No declared licenses
Tags lua mud

Xpertmud

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  Analyzed 1 day ago

Xpertmud, the xtensible PERL(/Python/Ruby)-Scriptable MUD Client. It's fork of old, now abandoned Xpertmud project from SF. It can act as general mud client, but also has a great support for BTMux include visual map, mech statusm weapons and etc...

38.7K lines of code

1 current contributors

about 5 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

crossfire-speedrun

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  Analyzed about 9 hours ago

Patch to keep track of levels gained/lost by players while they play Crossfire RPG Game. Ideally, this data can then be used to glean useful info about the pacing of the game. This patch tracks both skill levels and player levels. The generated file is a colon-separated file in the local dir ... [More] (default /usr/games/crossfire/var/crossfire) named speedrunfile. [Less]

0 lines of code

0 current contributors

about 1 year since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: GPL2

cf-dynamic-address

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  Analyzed about 9 hours ago

The implementations of DNS and the Crossfire metaserver expect a range of known IP addresses for an address to be in. The Crossfire metaserver appears to expect a resolvable domain name or a static IP. It appears, though, that by determining the Crossfire server's public IP address before each ... [More] time it reports to the metaserver, we should be able to have a server hosted on a dynamic IP range controlled by an ISP, without having to set up a static IP nor a DNS entry. [Less]

0 lines of code

0 current contributors

about 1 year since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

Crossfire-Weather-Patch

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  Analyzed 1 day ago

A patch for the Crossfire RPG Game server, map set (bigworld, specifically), and archetypes that re-implements the short-lived weather code that made it's way into the game in the mid-2000s. The patches in this repository re-add the weather functionality, with a few adjustments to make the code ... [More] cleaner and/or more sensible, as well as prevent breakage from use of the same arches for non-weather cases. [Less]

0 lines of code

0 current contributors

over 2 years since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: GPL2

TinyMUSH

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  No analysis available

TinyMUSH 3 is a stable, feature-rich descendant of the TinyMUD server, and thus supports multi-user communication in a text-based "virtual world" format, via TCP/IP. The end result looks much like text adventures games of the mid-1980s.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

CoffeeMud

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  Analyzed about 5 hours ago

CoffeeMud is a text-based fantasy Virtual Reality engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.

1.16M lines of code

1 current contributors

4 days since last commit

1 users on Open Hub

Very Low Activity
5.0
 
I Use This

MacTerm

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  Analyzed about 17 hours ago

Powerful replacement for macOS Terminal, supporting 24-bit color, standard graphics protocols and iTerm2 image sequences and color schemes.

108K lines of code

1 current contributors

7 months since last commit

1 users on Open Hub

Very Low Activity
0.0
 
I Use This

mudpy

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  Analyzed about 15 hours ago

A generic MUD and chat engine which can be easily understood and extended, written in Python with no prerequisite dependencies beyond the built-in modules. Configuration and data are text, for ease of administration. Telnet options, UTF-8 support...

3.04K lines of code

1 current contributors

over 1 year since last commit

1 users on Open Hub

Very Low Activity
5.0
 
I Use This
Tags chat mud python

Sapidlib

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  No analysis available

Sapidlib (formerly LPUniMudlib) is a small yet powerful mudlib aimed at creating a solid, versatile, scalable mudlib solution for a variety of text-based projects including muds (a game genre, text-based MMORPG) that incorporates revolutionary and innovative features. Sapidlib is modular in design ... [More] allowing developers to piece together pre-built modules and easily create their own. Sapidlib believes in striving for usability, stability, and dependability and applies these values not only via coding standards but always in project policies, practices, and procedures. Sapidlib is developed by the LPuniversity community. [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: BSD-3-Clause