Tags : Browse Projects

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pgGallery

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  Analyzed about 8 hours ago

pgGallery is an open source photogallery web application. Its primary focus is to enable strong archiving of photos and management of large numbers of them at a time.

3.43K lines of code

0 current contributors

over 14 years since last commit

0 users on Open Hub

Inactive
0.0
 
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json-batch-translate

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  Analyzed 11 months ago

Multiple translations within a single call through using JSON object. Exactly the same JSON object will be returned back but with translated values (keys are kept original, only the one request per API invocation is sent for translation). Translation can be based on the one of following services: ... [More] Google Translate, Microsoft Translator, Yandex Translate. This project uses microsoft-translator-java-api, google-api-translate-java and own implementation of Java wrapper around the Yandex Translate. [Less]

1.27K lines of code

0 current contributors

over 13 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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ceylon-compiler

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  Analyzed about 24 hours ago

The Java backend of the Ceylon compiler

274K lines of code

0 current contributors

over 10 years since last commit

0 users on Open Hub

Inactive
0.0
 
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LethalSnow (Bukkit Plugin)

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  Analyzed 3 months ago

LethalSnow is a craftbukkit server plugin which modifies a few aspects of snow biomes, and allows players and npc's to do damage with snowballs.

442 lines of code

0 current contributors

about 14 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Java Final Fantasy 1 Battle System

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  Analyzed about 16 hours ago

What started as a simple effort to recreate the battle system from the Nintendo Entertainment System version of Final Fantasy has continued to grow into a full rpg engine and development suite for NES styled RPGs. The engine is modeled to be very simple, capable of drawing frame-strip animations ... [More] , wandering tile-based maps, and fighting. While it may seem aesthetically limited, there are no actually no real limitations in place with the standard image being 32-bit png and music in mp3 format with JLayer. Additionally, new enemies, NPCs, Maps, Tilesets, and Jobs can be added with ease with the included Tool Kit. Experience the joy of games that play like FF1 but with a whole new world to explore. Come visit the main Content Project at http://www.ponychan.net/chan/collab/res/29863.html [Less]

13.1K lines of code

0 current contributors

almost 13 years since last commit

0 users on Open Hub

Inactive
0.0
 
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Licenses: No declared licenses

ceylon.language

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  Analyzed about 7 hours ago

The Ceylon language module, containing all the base classes, functions, etc.

47.3K lines of code

0 current contributors

over 10 years since last commit

0 users on Open Hub

Inactive
0.0
 
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Ceylon Runtime

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  Analyzed about 19 hours ago

Ceylon runtime environment around bootstrapping and module isolation

5.97K lines of code

0 current contributors

over 10 years since last commit

0 users on Open Hub

Inactive
0.0
 
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Apertus - open source cinema

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  Analyzed 8 months ago

The goal of the Apertus project is to create a powerful, free (in terms of liberty) and open cinema camera (hard and software) that we as filmmakers love to use.

272K lines of code

0 current contributors

about 12 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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getrest

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  Analyzed 1 day ago

RESTful Android application in minutes.

3.58K lines of code

0 current contributors

about 14 years since last commit

0 users on Open Hub

Inactive
0.0
 
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CIBuddy

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  Analyzed 14 minutes ago

Visualization Project for Continuous Integration Servers With CIBuddy you are able to bind physical build indicators like USB lights or geeky stuff like the iBuddy to the status of your various build server projects. Just configure what project status should reflect what kind of physical reaction ... [More] of your lamp (or tool) - that easy. Now you always have the status of your important projects right infront of your eyes and no longer have excuses for not maintaining a fast feedback on build problems. You immediately see when something breaks one of your important projects. [Less]

6.61K lines of code

0 current contributors

over 13 years since last commit

0 users on Open Hub

Inactive
0.0
 
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