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HLstatsX Community Edition

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  No analysis available

Real-time stats and ranking for Source engine based games. HLstatsX uses a Perl demon to parse the logs from the game server. The data is stored in a MySQL Database and has a PHP fronted. This project is a continuation of the GPL HLstatsX v1.20RC2 released in June 2007 that has since been made private.

0 lines of code

0 current contributors

0 since last commit

3 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: gpl

jk_botti

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  Analyzed about 22 hours ago

jk_botti is computer gamer for multiplayer mode of Half-Life (HLDM) and has strong support for various submods of HLDM, modifications that change game on serverside but doesn’t require client modifications. jk_botti aims to: – Lower CPU usage compared to other HLDM bots. – Be more interesting ... [More] opponent than other bots found there + More humanlike aiming, hard to keep track on target making movement changes + More random combat movement, random jumping, better strafing + Hear player footsteps/firing weapons – Be dedicated server targeted bot + Listenserver client interfaces removed. + Automatic waypoint creation. [Less]

52.6K lines of code

1 current contributors

almost 4 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This