Tags : Browse Projects

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The Render Engine

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  Analyzed about 8 hours ago

The Render Engine is a cross-browser, open source game engine written entirely in JavaScript. Designed from the ground up to be extremely flexible, it boasts an extensive API and uses the newest features of today's modern browsers.

40K lines of code

0 current contributors

about 9 years since last commit

4 users on Open Hub

Inactive
4.5
   
I Use This

Yabause

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  Analyzed about 12 hours ago

Yabause is a Sega Saturn emulator under GNU GPL. It currently runs on FreeBSD, GNU/Linux, Mac OS X and Windows. It is also ported to the Sega Dreamcast as a separate project : Yabause-dc. Yabause support booting games using Saturn cds or iso files.

243K lines of code

0 current contributors

almost 6 years since last commit

4 users on Open Hub

Inactive
5.0
 
I Use This

MonoGame

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  Analyzed about 18 hours ago

MonoGame is an Open Source implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers on Xbox 360, Windows & Windows Phone to port their games to the iOS, Android, Mac OS X, Linux and Windows 8 Metro. PlayStation Mobile, Raspberry PI, and PlayStation 4 platforms are currently in progress.

292K lines of code

21 current contributors

2 days since last commit

4 users on Open Hub

Moderate Activity
5.0
 
I Use This

android-store

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  No analysis available

In-App Billing Library for Android: - Simplifies the Google Play API - Storage for currency/goods balances - Improved security - Event handling - Sample App for reference

0 lines of code

0 current contributors

0 since last commit

4 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: mit

klystron

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  Analyzed about 15 hours ago

klystron is a 2D game engine and toolchain that is begin created for the purpose of remaking Thrust. It provides low-level game logic such as collision detection, real time sound synthesis, file management and so on. In addition, there are simple tools for editing tile based levels, packaging ... [More] files and editing music (the music editor klystrack is a related, separate project). [Less]

11.4K lines of code

3 current contributors

over 3 years since last commit

3 users on Open Hub

Inactive
0.0
 
I Use This

Kochol Game Engine

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  Analyzed about 20 hours ago

Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

175K lines of code

0 current contributors

almost 6 years since last commit

3 users on Open Hub

Inactive
5.0
 
I Use This

Stigma - The Game

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  Analyzed about 11 hours ago

Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.

60.6K lines of code

0 current contributors

about 13 years since last commit

3 users on Open Hub

Inactive
5.0
 
I Use This

Moonlight|3D

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  No analysis available

Moonlight|3D is a free modern, flexible and extensible modelling and animation tool developed by a small but dedicated team. The goal is to provide a tool that is capable of turning even the most advanced and challenging projects of artists and technical artists into reality. We understand that ... [More] this project is by its very nature a huge undertaking. We have chosen to make clean design, good usability and solid implementation of features our highest priority goals and we have already successfully, albeit slowly, pursued that road for several years. In order to speed up the progress of our development efforts we open up the project to the general public and we hope to attract the support of many developers and users, bringing the project forward faster. [Less]

0 lines of code

0 current contributors

0 since last commit

3 users on Open Hub

Activity Not Available
3.0
   
I Use This
Mostly written in language not available
Licenses: lgpl

EasyRPG

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  Analyzed about 15 hours ago

EasyRPG is a project aimed at producing a Role Playing Game interpreter and editor tool for playing and creating click and play games, inspired by RPG Maker.

252K lines of code

15 current contributors

3 days since last commit

3 users on Open Hub

Moderate Activity
5.0
 
I Use This

Open Dynamics Engine bindings for Java

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  No analysis available

Odejava project allows to use Open Dynamics Engine (ODE) with Java. A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision ... [More] detection. ODE is coded with C and Odejava wraps ODE native functions into Java. API is divided in lower level and higher level. Project also contains tools for binding Odejava into Xith3D, jME and Openmind scenegraph projects. Special thanks for William Dennis and Artur Matos for contributing into this project. See also http://odejava.org [Less]

0 lines of code

0 current contributors

0 since last commit

3 users on Open Hub

Activity Not Available
3.0
   
I Use This
Mostly written in language not available
Licenses: No declared licenses