Tags : Browse Projects

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Omaha board game GUI

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  Analyzed about 23 hours ago

Omaha is a (wannabe) GUI to play arbitrary board games. Purpose is trying ideas about a tagua/kaya-like GUI suitable for inclusion on OpenMoko devices.

15K lines of code

0 current contributors

about 1 month since last commit

0 users on Open Hub

Very Low Activity
0.0
 
I Use This

The Block Chronicles

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  Analyzed over 1 year ago

The Block Chronicles is a game where you decide what to do. The theme is similar to the Grand Theft Auto series; however, it is 2D.

8.13K lines of code

0 current contributors

almost 16 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Licenses: No declared licenses

tetrisclone

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  Analyzed 1 day ago

Just another tetris clone. Written in C++. Maybe translated into other languages like Java, and maybe a web version using PHP/Flash/Javascript/JQuery. Entirely for fun and to learn new things.

512 lines of code

0 current contributors

about 16 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses
Tags game tetris

cncnet

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  Analyzed 1 day ago

CnCNet is a piece of software that tunnels packets generated by Command & Conquer over the internet in it's own format. This allows it to be more secure and outperform alternatives such as hamachi style VPN networks.

781 lines of code

0 current contributors

about 13 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This

TripleA (Game)

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  Analyzed about 4 hours ago

TripleA is a turn based strategy game based on Axis & Allies board game. A wide variety of map scenarios have been developed for TripleA (World War II, Punic Wars, Napoleonic wars, etc.) with a variety of rules, units and many options.

982K lines of code

13 current contributors

2 days since last commit

0 users on Open Hub

Moderate Activity
5.0
 
I Use This

Teeworlds Next Generation

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  Analyzed about 1 hour ago

Making these little burgers with guns and hammers a bit better :)

76.1K lines of code

0 current contributors

almost 16 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

Olympia PBEM

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  Analyzed 1 day ago

Thanks to Rich Skrenta releasing the source in May 2009, there is now a chance for the rest of us to look at Olympia and maybe fix it up to run a game again.

106K lines of code

0 current contributors

about 16 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This

jsgamesoup

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  Analyzed about 12 hours ago

jsGameSoup is a Free Software framework for making games for the web using only Javascript and the canvas tag. It currently runs under new versions of Firefox, Safari, IE 6.0, and IE 7.0. It doesn't require any proprietary technologies like Flash or Silverlight.

4.82K lines of code

0 current contributors

almost 12 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This

oddfx

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  No analysis available

odd Fx (Oled Display Daemon Effects) Is a software interface enabling users to interact with the oled display of ASUS G series notebooks, thanks to the capabilities of asus_oled driver. The oled present in such machines is usually a 256x32 dots display intended to show system information, output ... [More] from some applications and player messages from gaming consoles. It currently supports the first, the rest is work in -fast- progress. [Less]

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: Artistic_..., gpl3_or_l...

rlvm

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  Analyzed about 2 hours ago

rlvm is an open source implementation of the RealLive virtual machine for Linux and OSX. RealLive is a game engine used in Japan to write visual novels, a few of which I care about, and many that I do not. Currently, rlvm works with: Kanon Standard Edition, Air Standard Edition, CLANNAD, CLANNAD ... [More] Full Voice Edition and Planetarian, along with a few non-KEY games. rlvm can optionally use English patches to some games. In addition, English patches are supported; rlvm implements Haeleth's rlBabel extensions. [Less]

56K lines of code

3 current contributors

about 1 year since last commit

0 users on Open Hub

Very Low Activity
0.0
 
I Use This