Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
There are no reported vulnerabilities
30 Day SummaryFeb 2 2020 — Mar 3 2020
|
12 Month SummaryMar 3 2019 — Mar 3 2020
|