7
I Use This!
Moderate Activity

Commits : Listings

Analyzed about 16 hours ago. based on code collected about 20 hours ago.
May 03, 2023 — May 03, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
sprite: Reenable colorization on GL engine. More... over 5 years ago
bazel: Build GL engine on Linux. More... over 5 years ago
ui: Use a better symbol than * for the password protection character (there's a filled circle char). More... over 5 years ago
main: Improvements in loading translations. More... over 5 years ago
pictool: Fix building under bazel. More... over 5 years ago
Bazel: Add sprdata.c to sprdata target. More... over 5 years ago
translations: Fix bashism. Add language header for hr_HR. More... over 5 years ago
glict: Update glict. More... over 5 years ago
glict: Update glict. More... over 5 years ago
bazel: Replace direct inclusions of net header files with depending on rules in net package. More... over 5 years ago
bazel: Latest rules_libsdl12 disable pulseaudio. More... over 5 years ago
bazel: Update to new rules_libsdl12, fixing new Bazel. More... over 5 years ago
bazel/mac: Use new bazel rules for sdl12. Still needs X11 path adjustment, but much closer otherwise.
Ivan Vučica
as Ivan Vučica
More... over 6 years ago
bazel/mac: Use new bazel rules for sdl12. Still needs X11 path adjustment, but much closer otherwise.
Ivan Vučica
as Ivan Vučica
More... over 6 years ago
bazel/mac: Include missing dependency on stdinttypes to gamecontent viplist.
Ivan Vučica
as Ivan Vučica
More... over 6 years ago
bazel/mac: Include missing dependency on stdinttypes to gamecontent viplist.
Ivan Vučica
as Ivan Vučica
More... over 6 years ago
bazel/mac: Fix typo in libsdl12-main rule.
Ivan Vučica
as Ivan Vučica
More... over 6 years ago
bazel/mac: Fix typo in libsdl12-main rule.
Ivan Vučica
as Ivan Vučica
More... over 6 years ago
sprtool: Add Bazel build rule. More... over 6 years ago
sprtool: Add Bazel build rule. More... over 6 years ago
pictool: Build using Bazel, on Win32 on top of that. More... over 6 years ago
pictool: Build using Bazel, on Win32 on top of that. More... over 6 years ago
bazel: New rules_libsdl12 which, in debug mode, leaves SUBSYSTEM:CONSOLE on MSVC. More... over 6 years ago
bazel: New rules_libsdl12 which, in debug mode, leaves SUBSYSTEM:CONSOLE on MSVC. More... over 6 years ago
yatc_cli: g_frameTime and g_frameDiff are actually unsigned int. More... over 6 years ago
yatc_cli: g_frameTime and g_frameDiff are actually unsigned int. More... over 6 years ago
yatc_cli: On Win32, include SDL/SDL.h due to use of SDL_main. More... over 6 years ago
yatc_cli: On Win32, include SDL/SDL.h due to use of SDL_main. More... over 6 years ago
bazel: Build yatc_cli on Win32. More... over 6 years ago
bazel: Build yatc_cli on Win32. More... over 6 years ago