| Bump version to 0.33/3.3 |
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over 5 years ago
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| Fixes for appxsign. |
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over 5 years ago
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| Add support for creating xwahacker-arm64.appx. |
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over 5 years ago
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| Fix encoding to UTF-8. |
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over 5 years ago
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| Do not allow lower FPS than the game default. |
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over 5 years ago
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| Support setting FPS limit in GUI for all games in series. |
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over 5 years ago
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| Fix FPS calculation for TIE Fighter. |
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over 5 years ago
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| Improve the Linux readme. |
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over 6 years ago
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| Also add header file to release zip. |
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over 6 years ago
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| Update readme for version 3.2. |
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almost 7 years ago
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| Workaround to fix diet compilation linking. |
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almost 7 years ago
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| Bump version number. |
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almost 7 years ago
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| Fix build output path for ARMv7. |
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almost 7 years ago
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| Add FPS limit setting to GUI. |
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almost 7 years ago
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| Add warning for large HUD scale which might cause corruption. |
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almost 7 years ago
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| Update message for height > 1200. |
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almost 7 years ago
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| Support setting FPS limit for all binaries. |
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almost 7 years ago
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| Add TODO to implement FPS setting for other games in the series. |
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almost 7 years ago
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| Correctly implement FPS limit configuration. |
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almost 7 years ago
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| Add comment with proper locations for FPS limit. |
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almost 7 years ago
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| Improvements to appx generation. |
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about 7 years ago
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| Bump manifest version |
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about 7 years ago
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| Add logos. |
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about 7 years ago
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| Add make target for creating appx package. |
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about 7 years ago
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| Make some implicit type conversions explicit. |
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about 7 years ago
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| Some missing parts for WinRT release. |
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over 7 years ago
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| Add support for compiling for WinRT/UWP. |
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over 7 years ago
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| Add cast to avoid signed/unsigned comparison warning. |
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over 7 years ago
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| Use correct type for constant. |
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over 7 years ago
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| Clean up GUI interface with main code. |
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over 7 years ago
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