0
I Use This!
Inactive

Commits : Listings

Analyzed about 1 hour ago. based on code collected about 1 hour ago.
Nov 17, 2024 — Nov 17, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
let -data conflict with xbubble prior to the split, because they obviously share files More... almost 22 years ago
Version 0.5.8: Fix a stupid bug introduced in previous version More... almost 22 years ago
remove deleted bubble from set in order to avoid segfaulting because of double free, stupid me More... almost 22 years ago
new name of config.h, which is now usual file in autoconf paradigm More... about 22 years ago
generated More... about 22 years ago
Demo with very hard computers More... about 22 years ago
Free set only if it exists More... about 22 years ago
cosmetics about function namming More... about 22 years ago
Work to clean the end of the game (still to be terminated) More... about 22 years ago
Cosmestics; use the malus from bottom variant; first work (commented) on chain reaction More... about 22 years ago
Avoid bubble overflow on board lowering More... about 22 years ago
document changes More... about 22 years ago
version 0.5.7: Move to cdbs; split the data in a second package More... about 22 years ago
Move to cdbs; split the data in a second package More... about 22 years ago
Cache the neighbour of each cell to speed the game even more More... about 22 years ago
Fix a small display bug when all levels are done More... about 22 years ago
Cosmetic changes: new presentation of the changes from version to version More... about 22 years ago
Version 0.5.6 More... about 22 years ago
Cure the parkinson syndrom from computer: do not oscillate around the aimed trajectory, but stop the canon when done with aiming More... about 22 years ago
Stop the parkinson syndrom from computer: do not oscillate around the aimed trajectory, but stop the canon when done with aiming More... about 22 years ago
Further tweaking to default scale and fps More... about 22 years ago
Better tune default FPS and scale More... about 22 years ago
Add a publish target to put onto the savannah server More... about 22 years ago
Cosmetics + replay the same level when lost in single player mode More... about 22 years ago
Cosmetics More... about 22 years ago
Preliminary functions to get the traj displayed More... about 22 years ago
First try to make the game exitable when the cups blink and to display the traj More... about 22 years ago
Preliminary functions to get the traj displayed; Same wall bumping computations than in cell_path_init More... about 22 years ago
New prototype for cell_path_init More... about 22 years ago
Fix a bug in path_init: Displayed target and computed one now match [initialise the ca->first_row to the right value]; Less debugging output; cleanup the fuction prototype More... about 22 years ago