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Moderate Activity
Commits
: Listings
Analyzed
about 3 hours
ago. based on code collected
about 11 hours
ago.
Jul 17, 2025 — Jul 17, 2026
Showing page 1 of 161
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Date
Fix fpga chip passing gate's internal table instead of chip entity to output function (#3656)
Astralcircle
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about 19 hours ago
Merge pull request #3651 from ShiroKSH/docs/ai-contribution-rules
Anticept
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1 day ago
Fix table remove issues after chip restart, fixes #3487 (#3655)
AlexALX
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3 days ago
docs: clarify AI contribution rules
ShiroKSH
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4 days ago
docs: add AI-assisted contribution rules
ShiroKSH
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8 days ago
Passed review PR (#3650)
Kushida
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8 days ago
Fixed WMI being broken after engine savegame restore. (#3647)
Grocel
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8 days ago
Fix lua error (#3646)
Astralcircle
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9 days ago
Don't update renderbounds for Wire entities while they are dormant + minor Think optimizations (#3645)
Astralcircle
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15 days ago
Add flags (#3641)
Astralcircle
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24 days ago
Remove useless WireLib.ErrorNoHalt function + remove useless GMOD 13 check (#3640)
Astralcircle
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25 days ago
Fix #3631 (#3636)
Astralcircle
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27 days ago
Better wire errors stack (#3638)
Astralcircle
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27 days ago
Fix lua error (#3637)
Astralcircle
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27 days ago
Fix printing complexes with zero imaginary part (#3635)
CornerPin
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28 days ago
backward compatibility with string calls and empty e2 return type (#3630)
AlexALX
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about 1 month ago
Add a global limit for e2s (#3627)
Mikey
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about 1 month ago
Cheaper string.Trim* functions for E2 (#3626)
Astralcircle
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about 1 month ago
Add cog icons for Options tab and some more icons for tools + speedup tools creation a bit (#3625)
Astralcircle
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about 1 month ago
Flags support for all Wire Render (#3624)
Astralcircle
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about 1 month ago
Add more entity getters/setters for E2 (#3622)
Astralcircle
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about 1 month ago
Add regex checks to E2 functions + change trimming method for E2 processor and limit max chip size to 5mb (#3620)
Astralcircle
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about 2 months ago
Raise preprocessor timeout to 0.5 from 0.1 + minor changes (#3617)
Astralcircle
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about 2 months ago
Make the preprocessor checks a little stricter + limit the maximum time for preprocessing (#3616)
Astralcircle
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about 2 months ago
More error checks for E2 preprocessor (#3615)
Astralcircle
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about 2 months ago
Revert depth pass support, it seems to conflict with other wire addons (#3614)
Astralcircle
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about 2 months ago
Properly pass draw args through (#3613)
Redox
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about 2 months ago
Avoid to draw text, laser, beams into Resolved Depth Buffer (#3609)
Evgeny Akabenko
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about 2 months ago
handle negative numbers with bases in for toString (#3610)
Pierce Lally
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about 2 months ago
Hotfixes (#3607)
Astralcircle
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2 months ago
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