4
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Moderate Activity

Commits : Listings

Analyzed about 3 hours ago. based on code collected about 11 hours ago.
Jul 17, 2025 — Jul 17, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix fpga chip passing gate's internal table instead of chip entity to output function (#3656) More... about 19 hours ago
Merge pull request #3651 from ShiroKSH/docs/ai-contribution-rules More... 1 day ago
Fix table remove issues after chip restart, fixes #3487 (#3655) More... 3 days ago
docs: clarify AI contribution rules More... 4 days ago
docs: add AI-assisted contribution rules More... 8 days ago
Passed review PR (#3650) More... 8 days ago
Fixed WMI being broken after engine savegame restore. (#3647) More... 8 days ago
Fix lua error (#3646) More... 9 days ago
Don't update renderbounds for Wire entities while they are dormant + minor Think optimizations (#3645) More... 15 days ago
Add flags (#3641) More... 24 days ago
Remove useless WireLib.ErrorNoHalt function + remove useless GMOD 13 check (#3640) More... 25 days ago
Fix #3631 (#3636) More... 27 days ago
Better wire errors stack (#3638) More... 27 days ago
Fix lua error (#3637) More... 27 days ago
Fix printing complexes with zero imaginary part (#3635) More... 28 days ago
backward compatibility with string calls and empty e2 return type (#3630) More... about 1 month ago
Add a global limit for e2s (#3627) More... about 1 month ago
Cheaper string.Trim* functions for E2 (#3626) More... about 1 month ago
Add cog icons for Options tab and some more icons for tools + speedup tools creation a bit (#3625) More... about 1 month ago
Flags support for all Wire Render (#3624) More... about 1 month ago
Add more entity getters/setters for E2 (#3622) More... about 1 month ago
Add regex checks to E2 functions + change trimming method for E2 processor and limit max chip size to 5mb (#3620) More... about 2 months ago
Raise preprocessor timeout to 0.5 from 0.1 + minor changes (#3617) More... about 2 months ago
Make the preprocessor checks a little stricter + limit the maximum time for preprocessing (#3616) More... about 2 months ago
More error checks for E2 preprocessor (#3615) More... about 2 months ago
Revert depth pass support, it seems to conflict with other wire addons (#3614) More... about 2 months ago
Properly pass draw args through (#3613) More... about 2 months ago
Avoid to draw text, laser, beams into Resolved Depth Buffer (#3609) More... about 2 months ago
handle negative numbers with bases in for toString (#3610) More... about 2 months ago
Hotfixes (#3607) More... 2 months ago