4
I Use This!
Moderate Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Aug 10, 2025 — Aug 10, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Some fixes about max volume clamping (#3692) More... 2 days ago
Actually fix music sounds abuse (#3690) More... 3 days ago
Add feature request template (#3688) More... 3 days ago
Disable sound emitter from playing sounds across the entire map (#3689) More... 3 days ago
Switch all string.Trim* functinos to WireLib alternative (#3687) More... 4 days ago
Refactor target finder (#3682) More... 7 days ago
Fix linter (#3683) More... 9 days ago
Fix a bug that could cause vector thrusters to spawn without an owner (#3680) More... 10 days ago
New bitwise operations and optimizations (#3676) More... 12 days ago
Disable sentSpawn whitelist by default in E2 (#3677) More... 12 days ago
Add wirecd_large to cd disk stool model list (#3674) More... 18 days ago
Fix clamp(vec, vec, vec) (#3673) More... 19 days ago
Fix #3659 (again) (#3671) More... 20 days ago
Fix leaking global (#3668) More... 21 days ago
Don't lower key in setEditProperty + remove canproperty check (#3666) More... 21 days ago
Fix small Wire runtime edge cases (#3649) More... 24 days ago
Fix vector and angle multiply methods (#3665) More... 24 days ago
fix chip crashes after duplicated in big dupes with persist tables (#3657) More... 24 days ago
Fix entity gates for FPGA by another way (#3663) More... 25 days ago
Angle and vector core optimizations/fixes (#3658) More... 25 days ago
Fix fpga chip passing gate's internal table instead of chip entity to output function (#3656) More... 26 days ago
Merge pull request #3651 from ShiroKSH/docs/ai-contribution-rules More... 26 days ago
Fix table remove issues after chip restart, fixes #3487 (#3655) More... 28 days ago
docs: clarify AI contribution rules More... 30 days ago
docs: add AI-assisted contribution rules More... about 1 month ago
Passed review PR (#3650) More... about 1 month ago
Fixed WMI being broken after engine savegame restore. (#3647) More... about 1 month ago
Fix lua error (#3646) More... about 1 month ago
Don't update renderbounds for Wire entities while they are dormant + minor Think optimizations (#3645) More... about 1 month ago
Add flags (#3641) More... about 2 months ago