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High Activity
Commits
: Listings
Analyzed
4 days
ago. based on code collected
4 days
ago.
Mar 06, 2025 — Mar 06, 2026
Showing page 1 of 159
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Made FPGA inside view render compact_input gates correctly (#3547)
Lysdal
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5 days ago
FPGA now renders compact_input gates with variable amount of input (#3546)
Lysdal
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9 days ago
Merge pull request #3532 from Strand8319/new-gates
Lysdal
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9 days ago
Merge pull request #3544 from llysdal/fpga-constant-overhaul
Lysdal
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10 days ago
Used color_black instead of locally defined black
Lysdal
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10 days ago
Merge pull request #3542 from llysdal/fpga-add-tooltips
Lysdal
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10 days ago
Fixed constant value copy/paste error
Lysdal
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10 days ago
Improved constant value rendering, and editing
Lysdal
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10 days ago
Added check for whether the gate has a description before adding it as a tooltip
Lysdal
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11 days ago
Merge pull request #3540 from llysdal/allow-duplicate-inputs
Lysdal
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12 days ago
Merge pull request #3541 from llysdal/fix-fpga-timed-execution
Lysdal
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12 days ago
Added descriptions to some FPGA and CPU gates, along with tooltips in the gate selection menu
Lysdal
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12 days ago
Made FPGA compilation error message for duplicate inputs with differing types nicer
Lysdal
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12 days ago
Fixed FPGA timed execution not triggering if no timed gates exist in the FPGA
Lysdal
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12 days ago
Added compile error if two inputs with same name have different types
Lysdal
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12 days ago
Made FPGAs able to have multiple inputs with the same name
Lysdal
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12 days ago
♻️ entity_getmovetype now returns string instead of a number
Strand8319
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12 days ago
Remove ENT.RenderGroup enums for all wire sents (#3537)
Astralcircle
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16 days ago
Fix cleanup buttons (#3536)
Astralcircle
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17 days ago
Fix lua error (#3534)
Astralcircle
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17 days ago
🔨 fix find gates can update at most once per second
Strand8319
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19 days ago
Remove CanRunConsoleCommand global (#3533)
Astralcircle
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19 days ago
➕ Added find gates
Strand8319
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20 days ago
- E2 and gates use the same function to convert units - sv_hostip doesn't use cache
Strand8319
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20 days ago
➕ Added server info and unit conversion gates. Removed frametime gate
Strand8319
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20 days ago
➕ Added reciever01d to interactive props
Strand8319
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21 days ago
➕ Added more gates in folders Entity, Ranger, Time Entity gates: - entity_vehicle: returns the vehicle a player is sitting in - entity_getmovetype: returns move type enum (WALK, NOCLIP, FLY, etc.) - entity_activeweapon: returns the weapon a player is currently holding - entity_weapons: returns an array of all weapons in player inventory - entity_eyepos: returns the world position of a player's eyes - entity_getchildren: returns an array of children parented to an entity
Strand8319
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21 days ago
Merge pull request #3529 from Astralcircle/fpgadocs
Anticept
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21 days ago
Merge pull request #3526 from Strand8319/dev-fpga
Lysdal
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21 days ago
🔨 Fixed hit detection for waypoints
Strand8319
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21 days ago
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