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Moderate Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Aug 10, 2025 — Aug 10, 2026
Showing page 1 of 162
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Date
Some fixes about max volume clamping (#3692)
Astralcircle
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2 days ago
Actually fix music sounds abuse (#3690)
Astralcircle
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3 days ago
Add feature request template (#3688)
Astralcircle
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3 days ago
Disable sound emitter from playing sounds across the entire map (#3689)
Astralcircle
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3 days ago
Switch all string.Trim* functinos to WireLib alternative (#3687)
Astralcircle
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4 days ago
Refactor target finder (#3682)
Astralcircle
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7 days ago
Fix linter (#3683)
Copilot
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9 days ago
Fix a bug that could cause vector thrusters to spawn without an owner (#3680)
Astralcircle
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10 days ago
New bitwise operations and optimizations (#3676)
Astralcircle
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12 days ago
Disable sentSpawn whitelist by default in E2 (#3677)
Astralcircle
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12 days ago
Add wirecd_large to cd disk stool model list (#3674)
AlexALX
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18 days ago
Fix clamp(vec, vec, vec) (#3673)
Astralcircle
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19 days ago
Fix #3659 (again) (#3671)
Astralcircle
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20 days ago
Fix leaking global (#3668)
Astralcircle
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21 days ago
Don't lower key in setEditProperty + remove canproperty check (#3666)
Astralcircle
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21 days ago
Fix small Wire runtime edge cases (#3649)
Kushida
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24 days ago
Fix vector and angle multiply methods (#3665)
Astralcircle
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24 days ago
fix chip crashes after duplicated in big dupes with persist tables (#3657)
AlexALX
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24 days ago
Fix entity gates for FPGA by another way (#3663)
Astralcircle
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25 days ago
Angle and vector core optimizations/fixes (#3658)
Astralcircle
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25 days ago
Fix fpga chip passing gate's internal table instead of chip entity to output function (#3656)
Astralcircle
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26 days ago
Merge pull request #3651 from ShiroKSH/docs/ai-contribution-rules
Anticept
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26 days ago
Fix table remove issues after chip restart, fixes #3487 (#3655)
AlexALX
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28 days ago
docs: clarify AI contribution rules
ShiroKSH
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30 days ago
docs: add AI-assisted contribution rules
ShiroKSH
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about 1 month ago
Passed review PR (#3650)
Kushida
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about 1 month ago
Fixed WMI being broken after engine savegame restore. (#3647)
Grocel
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about 1 month ago
Fix lua error (#3646)
Astralcircle
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about 1 month ago
Don't update renderbounds for Wire entities while they are dormant + minor Think optimizations (#3645)
Astralcircle
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about 1 month ago
Add flags (#3641)
Astralcircle
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about 2 months ago
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