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High Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Sep 27, 2025 — Oct 27, 2025
Showing page 1 of 4
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
gl-renderer: Fix up solid buffer attachments
Derek Foreman
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7 days ago
gl-renderer: Set up solids in config_init
Derek Foreman
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7 days ago
gl-renderer: split out textured draw setup
Derek Foreman
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7 days ago
gl-renderer: Set texture filters before setting input textures
Derek Foreman
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7 days ago
backend-drm: Use pre-calculated pnode regions from the compositor
Robert Mader
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7 days ago
compositor: Better instrument transform updates
Derek Foreman
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7 days ago
ivi-shell: Remove black curtain/set output ready in HMI controller
Marius Vlad
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7 days ago
compositor: Fixes for the opaque region
Robert Mader
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7 days ago
drm: No longer force the use of the first cursor fb
Daniel Stone
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8 days ago
compositor: Add a WESTON_PAINT_NODE_BUFFER_PARAMS_DIRTY
Derek Foreman
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8 days ago
compositor: Move dirty buffer handling to paint node early update
Derek Foreman
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8 days ago
tests: Add a semi-transparent single pixel buffer test
Derek Foreman
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8 days ago
compositor: Update view transform when setting surface size
Derek Foreman
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8 days ago
backend-rdp: Add keyboard mapping for alternate Dvorak layouts
Roland Kaufmann
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8 days ago
cliients/dnd: Fix self-only mode
Victoria Brekenfeld
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8 days ago
compositor: Remove obsolete clip region calculation
Derek Foreman
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10 days ago
compositor: store and use a clipped view in the paint node
Derek Foreman
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11 days ago
compositor: Move visibility update to before assign_planes
Derek Foreman
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11 days ago
compositor: turn paint_node->visible_next into visible
Derek Foreman
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11 days ago
compositor: Pass region to paint_node_damage_below()
Derek Foreman
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11 days ago
backend-drm: Rename surface_overlap to visible_view
Robert Mader
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11 days ago
ci: stop checking allow-collaboration
Pekka Paalanen
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11 days ago
compositor/shells: Require shells to flag outputs as ready to allow repaint
Derek Foreman
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12 days ago
Revert "desktop-shell: Add a placeholder curtain on new outputs"
Derek Foreman
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12 days ago
backend-drm: Use paint_node->draw_solid in more cases
Robert Mader
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12 days ago
libinput: support ignoring all libinput-based input devices by configuration
Elliot Chen
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12 days ago
drm-backend/gl-renderer: move fully transparent check into paint node
Derek Foreman
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13 days ago
compositor/drm-backend: Move censor check into paint nodes
Derek Foreman
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13 days ago
compositor: Rework paint node update stages to correct recent bugs
Derek Foreman
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13 days ago
compositor: refactor out placeholder color setting
Derek Foreman
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13 days ago
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