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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Sep 27, 2025 — Oct 27, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
gl-renderer: Fix up solid buffer attachments More... 7 days ago
gl-renderer: Set up solids in config_init More... 7 days ago
gl-renderer: split out textured draw setup More... 7 days ago
gl-renderer: Set texture filters before setting input textures More... 7 days ago
backend-drm: Use pre-calculated pnode regions from the compositor More... 7 days ago
compositor: Better instrument transform updates More... 7 days ago
ivi-shell: Remove black curtain/set output ready in HMI controller More... 7 days ago
compositor: Fixes for the opaque region More... 7 days ago
drm: No longer force the use of the first cursor fb More... 8 days ago
compositor: Add a WESTON_PAINT_NODE_BUFFER_PARAMS_DIRTY More... 8 days ago
compositor: Move dirty buffer handling to paint node early update More... 8 days ago
tests: Add a semi-transparent single pixel buffer test More... 8 days ago
compositor: Update view transform when setting surface size More... 8 days ago
backend-rdp: Add keyboard mapping for alternate Dvorak layouts More... 8 days ago
cliients/dnd: Fix self-only mode More... 8 days ago
compositor: Remove obsolete clip region calculation More... 10 days ago
compositor: store and use a clipped view in the paint node More... 11 days ago
compositor: Move visibility update to before assign_planes More... 11 days ago
compositor: turn paint_node->visible_next into visible More... 11 days ago
compositor: Pass region to paint_node_damage_below() More... 11 days ago
backend-drm: Rename surface_overlap to visible_view More... 11 days ago
ci: stop checking allow-collaboration More... 11 days ago
compositor/shells: Require shells to flag outputs as ready to allow repaint More... 12 days ago
Revert "desktop-shell: Add a placeholder curtain on new outputs" More... 12 days ago
backend-drm: Use paint_node->draw_solid in more cases More... 12 days ago
libinput: support ignoring all libinput-based input devices by configuration More... 12 days ago
drm-backend/gl-renderer: move fully transparent check into paint node More... 13 days ago
compositor/drm-backend: Move censor check into paint nodes More... 13 days ago
compositor: Rework paint node update stages to correct recent bugs More... 13 days ago
compositor: refactor out placeholder color setting More... 13 days ago