openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
Weston
Settings
|
Report Duplicate
13
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
High Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Sep 27, 2025 — Oct 27, 2025
Showing page 3 of 4
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
output: Record paint_node_changes during repaint
Daniel Stone
More...
19 days ago
paint-node: Expose weston_paint_node_status
Daniel Stone
More...
19 days ago
weston-test-desktop-shell: Use output size for the background
Robert Mader
More...
19 days ago
weston-test-desktop-shell: Implement desktop_surface_fullscreen_requested()
Robert Mader
More...
19 days ago
shell.lua: Fix layer link assertions
Philipp Zabel
More...
19 days ago
buffer: Don't lose direct-display when censoring output
Daniel Stone
More...
19 days ago
compositor: Fix warning on 32-bit architectures
Philipp Zabel
More...
19 days ago
weston-log: Fix warning on 32-bit architectures
Philipp Zabel
More...
19 days ago
backend-drm: Add EDID parsing for 'color format'
Derek Foreman
More...
20 days ago
backend-drm: Fix double-free of pending state in error path
Ray Smith
More...
20 days ago
tests: xdg-client-helper: Add maybe_ack_configure() helper
Robert Mader
More...
20 days ago
tests: Document default refresh-rate value
Daniel Stone
More...
20 days ago
gl-renderer: Remove copy of buffer colour data
Daniel Stone
More...
21 days ago
renderer-gl: Merge solid-buffer and placeholder paths
Daniel Stone
More...
21 days ago
gl-renderer: Resolve open question
Daniel Stone
More...
21 days ago
renderer-gl: Move checks into ensure_surface_buffer_is_ready
Daniel Stone
More...
21 days ago
gl-renderer: Use buffer colour for readback
Daniel Stone
More...
21 days ago
gl-renderer: Rename prepare_placeholder to generic solid
Daniel Stone
More...
21 days ago
paint-node: Set draw_solid for single-pixel buffers
Daniel Stone
More...
21 days ago
color: check maxCLL and maxFALL against target lum always
Pekka Paalanen
More...
21 days ago
clients: screenshot: Fixup --help command line option
Robert Mader
More...
22 days ago
color-lcms: optimize build_3d_lut()
Pekka Paalanen
More...
22 days ago
color-lcms: constify build_3d_lut()
Pekka Paalanen
More...
22 days ago
tests/color: Increase sRGB->BT2020 matrix tolerance
Daniel Stone
More...
26 days ago
gl-renderer: Use glClear for solid opaque regions
Daniel Stone
More...
26 days ago
gl-renderer: Move pixman_region_to_egl() up
Daniel Stone
More...
26 days ago
gl-renderer: Ignore transparent paint nodes
Daniel Stone
More...
26 days ago
color: run vec3 through weston_color_curve_sample()
Pekka Paalanen
More...
26 days ago
color,gl-renderer: handle neg. in linpow/powlin
Pekka Paalanen
More...
26 days ago
libweston/desktop/xwayland: Add MINIMZE state change
Marius Vlad
More...
27 days ago
←
1
2
3
4
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree