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High Activity
Commits
: Listings
Analyzed
about 20 hours
ago. based on code collected
about 21 hours
ago.
Nov 05, 2024 — Nov 05, 2025
Showing page 3 of 20
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
tests: Use pixman_image_t for get_middle_row()
Daniel Stone
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27 days ago
tests: Remove struct buffer len
Daniel Stone
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27 days ago
output: Record paint_node_changes during repaint
Daniel Stone
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28 days ago
paint-node: Expose weston_paint_node_status
Daniel Stone
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28 days ago
weston-test-desktop-shell: Use output size for the background
Robert Mader
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28 days ago
weston-test-desktop-shell: Implement desktop_surface_fullscreen_requested()
Robert Mader
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28 days ago
shell.lua: Fix layer link assertions
Philipp Zabel
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28 days ago
buffer: Don't lose direct-display when censoring output
Daniel Stone
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28 days ago
compositor: Fix warning on 32-bit architectures
Philipp Zabel
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28 days ago
weston-log: Fix warning on 32-bit architectures
Philipp Zabel
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28 days ago
backend-drm: Add EDID parsing for 'color format'
Derek Foreman
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29 days ago
backend-drm: Fix double-free of pending state in error path
Ray Smith
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29 days ago
tests: xdg-client-helper: Add maybe_ack_configure() helper
Robert Mader
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29 days ago
tests: Document default refresh-rate value
Daniel Stone
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29 days ago
gl-renderer: Remove copy of buffer colour data
Daniel Stone
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29 days ago
renderer-gl: Merge solid-buffer and placeholder paths
Daniel Stone
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29 days ago
gl-renderer: Resolve open question
Daniel Stone
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29 days ago
renderer-gl: Move checks into ensure_surface_buffer_is_ready
Daniel Stone
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29 days ago
gl-renderer: Use buffer colour for readback
Daniel Stone
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29 days ago
gl-renderer: Rename prepare_placeholder to generic solid
Daniel Stone
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about 1 month ago
paint-node: Set draw_solid for single-pixel buffers
Daniel Stone
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about 1 month ago
color: check maxCLL and maxFALL against target lum always
Pekka Paalanen
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about 1 month ago
clients: screenshot: Fixup --help command line option
Robert Mader
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about 1 month ago
color-lcms: optimize build_3d_lut()
Pekka Paalanen
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about 1 month ago
color-lcms: constify build_3d_lut()
Pekka Paalanen
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about 1 month ago
vulkan-renderer: support fragment debug binding
Erico Nunes
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about 1 month ago
vulkan-renderer: fix pipeline specialization constant offsets
Erico Nunes
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about 1 month ago
tests/color: Increase sRGB->BT2020 matrix tolerance
Daniel Stone
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about 1 month ago
gl-renderer: Use glClear for solid opaque regions
Daniel Stone
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about 1 month ago
gl-renderer: Move pixman_region_to_egl() up
Daniel Stone
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about 1 month ago
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